namespace Craftimizer.Simulator.Actions; internal class WasteNot : BaseBuffAction { public override ActionCategory Category => ActionCategory.Durability; public override int Level => 15; public override uint ActionId => 4631; public override int CPCost => 56; public override Effect Effect => new() { Type = EffectType.WasteNot, Duration = 4 }; public override EffectType[] ConflictingEffects => new[] { EffectType.WasteNot2 }; }