namespace Craftimizer.Simulator.Actions; internal class WasteNot2 : BaseBuffAction { public override ActionCategory Category => ActionCategory.Durability; public override int Level => 47; public override uint ActionId => 4639; public override int CPCost => 98; public override Effect Effect => new() { Type = EffectType.WasteNot2, Duration = 8 }; public override EffectType[] ConflictingEffects => new[] { EffectType.WasteNot }; }