Files
Craftimizer/Simulator/Actions/TrainedEye.cs
T
2023-06-19 10:03:57 -07:00

21 lines
700 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class TrainedEye : BaseAction
{
public override ActionCategory Category => ActionCategory.FirstTurn;
public override int Level => 80;
public override uint ActionId => 100283;
public override int CPCost => 250;
public override bool IncreasesQuality => true;
public override bool CanUse =>
Simulation.IsFirstStep &&
!Simulation.Input.Recipe.IsExpert &&
Simulation.Input.Stats.Level >= (Simulation.Input.Recipe.ClassJobLevel + 10) &&
base.CanUse;
public override void UseSuccess() =>
Simulation.IncreaseQualityRaw(Simulation.Input.Recipe.MaxQuality - Simulation.Quality);
}