Files
Craftimizer/Simulator/Actions/ByregotsBlessing.cs
T
2023-06-19 10:03:57 -07:00

21 lines
682 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class ByregotsBlessing : BaseAction
{
public override ActionCategory Category => ActionCategory.Quality;
public override int Level => 50;
public override uint ActionId => 100339;
public override int CPCost => 24;
public override float Efficiency => 1.00f + (0.20f * Simulation.GetEffectStrength(EffectType.InnerQuiet));
public override bool IncreasesQuality => true;
public override bool CanUse => Simulation.HasEffect(EffectType.InnerQuiet) && base.CanUse;
public override void UseSuccess()
{
base.UseSuccess();
Simulation.RemoveEffect(EffectType.InnerQuiet);
}
}