Files
Craftimizer/Solver/ActionSet.cs
T
2024-02-29 00:01:55 -08:00

81 lines
2.3 KiB
C#

using Craftimizer.Simulator.Actions;
using System.Diagnostics.Contracts;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Craftimizer.Solver;
public struct ActionSet
{
internal uint bits;
// Return true if action was newly added and not there before.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool AddAction(in ActionPool pool, ActionType action)
{
var mask = pool.ToMask(action);
var old = bits;
bits |= mask;
return (old & mask) == 0;
}
// Return true if action was newly removed and not already gone.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool RemoveAction(in ActionPool pool, ActionType action)
{
var mask = pool.ToMask(action);
var old = bits;
bits &= ~mask;
return (old & mask) != 0;
}
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool HasAction(in ActionPool pool, ActionType action) => (bits & pool.ToMask(action)) != 0;
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly ActionType ElementAt(in ActionPool pool, int index) => pool.ToAction((byte)(Intrinsics.NthBitSet(bits, index) - 1));
[Pure]
public readonly int Count => BitOperations.PopCount(bits);
[Pure]
public readonly bool IsEmpty => bits == 0;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly ActionType SelectRandom(in ActionPool pool, Random random)
{
#if IS_DETERMINISTIC
return First(in pool);
#else
return ElementAt(in pool, random.Next(Count));
#endif
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ActionType PopRandom(in ActionPool pool, Random random)
{
#if IS_DETERMINISTIC
return PopFirst(in pool);
#else
var action = ElementAt(in pool, random.Next(Count));
RemoveAction(in pool, action);
return action;
#endif
}
#if IS_DETERMINISTIC
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private ActionType PopFirst(in pool)
{
var action = First(in pool);
RemoveAction(in pool, action);
return action;
}
[Pure]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private readonly ActionType First(in pool) => ElementAt(in pool, 0);
#endif
}