Files
Craftimizer/Simulator/Actions/FocusedSynthesis.cs
T
2024-03-15 10:31:05 -07:00

33 lines
742 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class FocusedSynthesis : BaseAction
{
public int CP = 5;
public int Eff = 200;
public float SuccessNormal = 0.50f;
public float SuccessObserved = 1.00f;
public FocusedSynthesis()
{
Category = ActionCategory.Synthesis;
Level = 67;
ActionId = 100235;
IncreasesProgress = true;
}
public override void CPCost(Simulator s, ref int cost)
{
cost = CP;
}
public override void Efficiency(Simulator s, ref int eff)
{
eff = Eff;
}
public override void SuccessRate(Simulator s, ref float success)
{
success = s.ActionStates.Observed ? SuccessObserved : SuccessNormal;
}
}