Files
Craftimizer/Simulator/Actions/TrainedFinesse.cs
T
2024-03-15 10:31:05 -07:00

28 lines
633 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class TrainedFinesse : BaseAction
{
public TrainedFinesse()
{
Category = ActionCategory.Quality;
Level = 90;
ActionId = 100435;
IncreasesQuality = true;
DurabilityCost = 0;
}
public override void CPCost(Simulator s, ref int cost)
{
cost = 32;
}
public override void Efficiency(Simulator s, ref int eff)
{
eff = 100;
}
public override bool CouldUse(Simulator s, ref int cost) =>
s.GetEffectStrength(EffectType.InnerQuiet) == 10
&& base.CouldUse(s, ref cost);
}