105 lines
3.2 KiB
C#
105 lines
3.2 KiB
C#
using Craftimizer.Simulator.Actions;
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namespace Craftimizer.Test.Solver;
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[TestClass]
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public class ActionSetTests
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{
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[TestMethod]
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public void TestAcceptedActions()
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{
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var actions = Craftimizer.Solver.Simulator.AcceptedActions;
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var lut = Craftimizer.Solver.Simulator.AcceptedActionsLUT;
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Assert.IsTrue(actions.Length <= 32);
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foreach(var i in Enum.GetValues<ActionType>())
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{
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var idx = lut[(byte)i];
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if (idx != 0)
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Assert.AreEqual(i, actions[idx]);
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}
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}
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[TestMethod]
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public void TestSize()
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{
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var set = new ActionSet();
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Assert.IsTrue(set.IsEmpty);
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Assert.AreEqual(0, set.Count);
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set.AddAction(ActionType.BasicSynthesis);
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set.AddAction(ActionType.WasteNot2);
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Assert.AreEqual(2, set.Count);
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Assert.IsFalse(set.IsEmpty);
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set.RemoveAction(ActionType.BasicSynthesis);
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set.RemoveAction(ActionType.WasteNot2);
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Assert.IsTrue(set.IsEmpty);
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Assert.AreEqual(0, set.Count);
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}
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[TestMethod]
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public void TestAddRemove()
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{
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var set = new ActionSet();
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Assert.IsTrue(set.AddAction(ActionType.BasicSynthesis));
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Assert.IsFalse(set.AddAction(ActionType.BasicSynthesis));
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Assert.IsTrue(set.RemoveAction(ActionType.BasicSynthesis));
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Assert.IsFalse(set.RemoveAction(ActionType.BasicSynthesis));
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Assert.IsTrue(set.AddAction(ActionType.BasicSynthesis));
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Assert.IsTrue(set.AddAction(ActionType.WasteNot2));
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Assert.IsTrue(set.RemoveAction(ActionType.BasicSynthesis));
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Assert.IsTrue(set.RemoveAction(ActionType.WasteNot2));
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}
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[TestMethod]
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public void TestHasAction()
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{
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var set = new ActionSet();
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set.AddAction(ActionType.BasicSynthesis);
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Assert.IsTrue(set.HasAction(ActionType.BasicSynthesis));
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Assert.IsFalse(set.HasAction(ActionType.WasteNot2));
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set.AddAction(ActionType.WasteNot2);
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Assert.IsTrue(set.HasAction(ActionType.BasicSynthesis));
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Assert.IsTrue(set.HasAction(ActionType.WasteNot2));
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set.RemoveAction(ActionType.BasicSynthesis);
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Assert.IsFalse(set.HasAction(ActionType.BasicSynthesis));
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Assert.IsTrue(set.HasAction(ActionType.WasteNot2));
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}
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[TestMethod]
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public void TestElementAt()
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{
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var set = new ActionSet();
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set.AddAction(ActionType.BasicSynthesis);
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set.AddAction(ActionType.ByregotsBlessing);
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set.AddAction(ActionType.DelicateSynthesis);
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set.AddAction(ActionType.FocusedTouch);
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Assert.AreEqual(3, set.Count);
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Assert.AreEqual(ActionType.DelicateSynthesis, set.ElementAt(0));
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Assert.AreEqual(ActionType.FocusedTouch, set.ElementAt(1));
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Assert.AreEqual(ActionType.ByregotsBlessing, set.ElementAt(2));
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Assert.AreEqual(ActionType.BasicSynthesis, set.ElementAt(3));
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set.RemoveAction(ActionType.FocusedTouch);
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Assert.AreEqual(3, set.Count);
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Assert.AreEqual(ActionType.DelicateSynthesis, set.ElementAt(0));
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Assert.AreEqual(ActionType.ByregotsBlessing, set.ElementAt(1));
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Assert.AreEqual(ActionType.BasicSynthesis, set.ElementAt(2));
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}
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}
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