Files
Craftimizer/Solver/Crafty/Arena.cs
T
2023-06-21 06:16:57 -07:00

40 lines
939 B
C#

using System.Runtime.CompilerServices;
namespace Craftimizer.Solver.Crafty;
public class Arena<T> where T : struct
{
public readonly struct Node
{
public readonly T State;
public readonly List<int> Children;
public readonly int Parent;
public Node(T state, int parent)
{
State = state;
Children = new();
Parent = parent;
}
}
private readonly List<Node> nodes = new();
public Arena(T initialState = default)
{
nodes.Add(new(initialState, -1));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int Insert(int parentIndex, T state)
{
var index = nodes.Count;
nodes.Add(new(state, parentIndex));
nodes[parentIndex].Children.Add(index);
return index;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Node Get(int index) => nodes[index];
}