Files
Craftimizer/Simulator/Actions/TrainedEye.cs
T
2023-06-21 13:20:05 -07:00

22 lines
678 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class TrainedEye : BaseAction
{
public override ActionCategory Category => ActionCategory.FirstTurn;
public override int Level => 80;
public override uint ActionId => 100283;
public override bool IncreasesQuality => true;
public override int CPCost(Simulator s) => 250;
public override bool CanUse(Simulator s) =>
s.IsFirstStep &&
!s.Input.Recipe.IsExpert &&
s.Input.Stats.Level >= (s.Input.Recipe.ClassJobLevel + 10) &&
base.CanUse(s);
public override void UseSuccess(Simulator s) =>
s.IncreaseQualityRaw(s.Input.Recipe.MaxQuality - s.Quality);
}