Files
Craftimizer/Simulator/Actions/TrainedFinesse.cs
T
2023-06-18 03:50:48 -07:00

18 lines
550 B
C#

namespace Craftimizer.Simulator.Actions;
internal class TrainedFinesse : BaseAction
{
public override ActionCategory Category => ActionCategory.Quality;
public override int Level => 90;
public override uint ActionId => 100435;
public override int CPCost => 32;
public override float Efficiency => 1.00f;
public override bool IncreasesQuality => true;
public override int DurabilityCost => 0;
public override bool CanUse =>
Simulation.GetEffectStrength(EffectType.InnerQuiet) == 10
&& base.CanUse;
}