Files
Craftimizer/Simulator/Actions/BaseBuffAction.cs
T
2023-06-20 17:07:16 -07:00

22 lines
566 B
C#

using System.Text;
namespace Craftimizer.Simulator.Actions;
internal abstract class BaseBuffAction : BaseAction
{
public abstract EffectType Effect { get; }
public virtual byte Duration => 1;
public override int DurabilityCost => 0;
public override void UseSuccess() =>
Simulation.AddEffect(Effect, Duration);
public override string GetTooltip(bool addUsability)
{
var builder = new StringBuilder(base.GetTooltip(addUsability));
builder.AppendLine($"{Duration} Steps");
return builder.ToString();
}
}