e190368d62
- Split into several projects - All dalamud/lumina deps are in the plugin - Crafty/craftingway sim implemented! - optimizations to follow
47 lines
1.7 KiB
C#
47 lines
1.7 KiB
C#
using Craftimizer.Simulator.Actions;
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using System;
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using System.Collections.Generic;
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namespace Craftimizer.Simulator;
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public readonly record struct SimulationState
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{
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public SimulationInput Input { get; init; }
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public int ActionCount => ActionHistory.Count;
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public int StepCount { get; init; }
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public int Progress { get; init; }
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public int Quality { get; init; }
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public int Durability { get; init; }
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public int CP { get; init; }
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public Condition Condition { get; init; }
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public List<Effect> ActiveEffects { get; init; }
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public List<ActionType> ActionHistory { get; init; }
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// https://github.com/ffxiv-teamcraft/simulator/blob/0682dfa76043ff4ccb38832c184d046ceaff0733/src/model/tables.ts#L2
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private static readonly int[] HQPercentTable = {
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1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8,
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9, 9, 9, 10, 10, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 15, 16, 16, 17, 17,
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17, 18, 18, 18, 19, 19, 20, 20, 21, 22, 23, 24, 26, 28, 31, 34, 38, 42, 47, 52, 58, 64, 68, 71,
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74, 76, 78, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 94, 96, 98, 100
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};
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public int HQPercent => HQPercentTable[(int)Math.Clamp((float)Quality / Input.Recipe.MaxQuality * 100, 0, 100)];
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public bool IsFirstStep => StepCount == 0;
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public SimulationState(SimulationInput input)
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{
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Input = input;
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StepCount = 0;
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Progress = 0;
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Quality = 0;
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Durability = Input.Recipe.MaxDurability;
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CP = Input.Stats.CP;
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Condition = Condition.Normal;
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ActiveEffects = new();
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ActionHistory = new();
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}
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}
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