Files
Craftimizer/Simulator/Actions/FinalAppraisal.cs
T
2023-11-15 00:11:53 -08:00

18 lines
636 B
C#

namespace Craftimizer.Simulator.Actions;
internal sealed class FinalAppraisal : BaseBuffAction
{
public override ActionCategory Category => ActionCategory.Synthesis;
public override int Level => 42;
public override uint ActionId => 19012;
public override bool IncreasesStepCount => false;
public override EffectType Effect => EffectType.FinalAppraisal;
// This is set to 4 since IncreaseStepCount is false.
// Usually it adds 1 extra duration and then it would tick it down, but IncreaseStepCount prevents that.
public override byte Duration => 4;
public override int CPCost(Simulator s) => 1;
}