docs(release): Dokumentation ins Englische übersetzen und v1.11.1 Docs
- README, CHANGELOG, DISCLAIMER, SECURITY auf Englisch übersetzen - Projekt-Docs (architecture, patterns, widget-schema, style-guide) übersetzen - CODEOWNERS für Master-Branch-Schutz hinzufügen - release.yml auf Englisch übersetzen - STYLE_GUIDE von src/css/ nach docs/ verschieben
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# Hellion Dashboard — Widget Schema
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> This document is intentionally written in English. Full German/English i18n support
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> is planned for v2.0 — until then, English keeps the docs accessible to anyone
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> who wants to contribute or fork the project.
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---
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## Overview
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The widget system provides draggable, resizable floating panels managed by `WidgetManager` (`src/js/widgets.js`). Each widget type has its own module that handles content rendering and state management.
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The widget system provides draggable, resizable floating panels managed by `WidgetManager` (`src/js/widgets.js`). Each widget type has its own module that handles content rendering and state management — `WidgetManager` only knows about DOM and position, never about content.
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---
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@@ -21,23 +27,23 @@ The widget system provides draggable, resizable floating panels managed by `Widg
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### `create(type, config) → string`
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Creates a widget and appends it to the DOM.
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Creates a widget and appends it to the DOM. Returns the widget ID.
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```javascript
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const id = WidgetManager.create('note', {
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id: 'note_abc123', // Optional, auto-generated if omitted
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title: 'My Note', // Default: 'Note'
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x: 120, // Left position in px
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y: 80, // Top position in px
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width: 280, // Width in px (min: 200)
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height: 220, // Height in px (min: 150)
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open: true // Visible state (default: true)
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id: 'note_abc123', // Optional, auto-generated if omitted
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title: 'My Note', // Default: 'Note'
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x: 120, // Left position in px
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y: 80, // Top position in px
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width: 280, // Width in px (min: 200)
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height: 220, // Height in px (min: 150)
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open: true // Visible state (default: true)
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});
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```
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### `getBody(id) → HTMLElement | null`
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Returns the `.widget-body` element for content rendering.
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Returns the `.widget-body` element. This is where your module renders its content.
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```javascript
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const body = WidgetManager.getBody('widget_calculator');
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@@ -46,7 +52,7 @@ if (body) Calculator.renderBody(body);
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### `getState(id) → Object | null`
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Returns the current widget state (position, size, open status).
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Returns the current widget state — position, size, open status.
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```javascript
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const state = WidgetManager.getState('widget_timer');
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@@ -55,11 +61,11 @@ const state = WidgetManager.getState('widget_timer');
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### `close(id)`
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Permanently removes a widget from the DOM and registry.
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Permanently removes a widget from the DOM and registry. No undo.
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### `minimize(id)`
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Hides a widget with animation. Widget remains in registry with `open: false`.
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Hides a widget with animation. The widget stays in the registry with `open: false` so it can be restored.
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### `openWidget(id)`
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@@ -67,36 +73,36 @@ Restores a minimized widget with animation.
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### `bringToFront(id)`
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Increments z-index to bring widget above all others.
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Increments z-index so the widget sits above everything else. Called automatically on `pointerdown`.
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### `save() → Array`
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Returns an array of all `type: 'note'` widget states. Used by `Notes.save()` to merge with note content data.
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Returns an array of all `type: 'note'` widget states. Used by `Notes.save()` to merge position/size data with note content.
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### `restore(renderCallback)`
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Loads widget states from storage and recreates all note widgets. Only handles notes — single-instance widgets (calculator, timer) restore themselves in their own `init()`.
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Loads widget states from storage and recreates all note widgets. Single-instance widgets (Calculator, Timer) restore themselves in their own `init()` — `restore()` only handles notes.
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---
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## Shared Storage Key: `widgetStates`
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All widget modules share a single storage key. Each module's `save()` method must preserve other modules' data.
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All widget modules share a single storage key. Every module's `save()` must read first and preserve whatever it doesn't own — otherwise modules silently wipe each other's data on every save.
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```javascript
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// Structure of widgetStates
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// Full widgetStates structure
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{
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notes: [
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{
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id: 'note_abc123',
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title: 'My Note',
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content: 'Hello world',
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template: 'text', // 'text' or 'checklist'
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template: 'text', // 'text' or 'checklist'
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x: 120, y: 80,
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width: 280, height: 220,
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open: true,
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checklistItems: [], // For checklist template
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checkedItems: [] // Checked item IDs
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checklistItems: [], // Only used by checklist template
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checkedItems: [] // Checked item IDs
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}
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],
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calculator: {
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@@ -124,26 +130,27 @@ All widget modules share a single storage key. Each module's `save()` method mus
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x: 200, y: 120,
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width: 320, height: 280,
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open: true
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// Image data is NOT stored here — sessionStorage only
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}
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]
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}
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}
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```
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### Save Pattern — Preserving Other Modules' Data
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### The Save Pattern
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Every module that saves to `widgetStates` must read existing data first and preserve keys it doesn't own:
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Every module that touches `widgetStates` must follow this pattern:
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```javascript
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// Example from notes.js
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// From notes.js — same pattern applies to every widget module
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async save() {
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const existing = await Store.get(this.STORAGE_KEY);
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const saveData = { notes: mergedNotes };
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// Preserve other modules
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// Preserve everything we don't own
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if (existing && existing.calculator) saveData.calculator = existing.calculator;
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if (existing && existing.timer) saveData.timer = existing.timer;
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if (existing && existing.imageRef) saveData.imageRef = existing.imageRef;
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if (existing && existing.timer) saveData.timer = existing.timer;
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if (existing && existing.imageRef) saveData.imageRef = existing.imageRef;
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await Store.set(this.STORAGE_KEY, saveData);
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}
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@@ -153,20 +160,21 @@ async save() {
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## Creating a New Widget Type
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### Step 1: Choose Single or Multi-Instance
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### Step 1: Single or Multi-Instance?
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- **Single-instance** (like Calculator, Timer): One widget with a fixed ID. `toggle()` opens/closes.
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- **Multi-instance** (like Notes, ImageRef): Multiple widgets with dynamic IDs. `create()` adds new ones.
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**Single-instance** (Calculator, Timer style): one widget, fixed ID, `toggle()` opens and closes it.
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**Multi-instance** (Notes, ImageRef style): multiple widgets, dynamic IDs, `create()` adds new ones.
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### Step 2: Create the Module (`src/js/your-widget.js`)
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### Step 2: Create the Module
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Here's a minimal single-instance widget template. Follow the same structure — the lifecycle hooks especially are easy to get wrong.
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```javascript
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const YourWidget = {
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WIDGET_ID: 'widget_yourwidget', // Fixed ID for single-instance
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WIDGET_ID: 'widget_yourwidget',
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STORAGE_KEY: 'widgetStates',
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_isOpen: false,
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// Load state from storage
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async load() {
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const data = await Store.get(this.STORAGE_KEY);
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if (data && data.yourWidget) {
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@@ -174,25 +182,23 @@ const YourWidget = {
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}
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},
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// Save state, preserving other modules
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async save() {
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const data = await Store.get(this.STORAGE_KEY) || {};
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if (data.notes === undefined) data.notes = [];
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const widgetState = WidgetManager.getState(this.WIDGET_ID);
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data.yourWidget = {
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x: widgetState ? widgetState.x : 400,
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y: widgetState ? widgetState.y : 120,
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width: widgetState ? widgetState.width : 280,
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x: widgetState ? widgetState.x : 400,
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y: widgetState ? widgetState.y : 120,
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width: widgetState ? widgetState.width : 280,
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height: widgetState ? widgetState.height : 300,
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open: this._isOpen,
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open: this._isOpen,
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// ... your custom data
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};
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await Store.set(this.STORAGE_KEY, data);
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},
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// Open widget
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async open() {
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if (this._isOpen) {
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WidgetManager.bringToFront(this.WIDGET_ID);
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@@ -203,13 +209,13 @@ const YourWidget = {
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const saved = (data && data.yourWidget) ? data.yourWidget : {};
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WidgetManager.create('yourwidget', {
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id: this.WIDGET_ID,
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title: 'Your Widget',
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x: saved.x || 400,
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y: saved.y || 120,
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width: saved.width || 280,
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id: this.WIDGET_ID,
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title: 'Your Widget',
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x: saved.x || 400,
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y: saved.y || 120,
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width: saved.width || 280,
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height: saved.height || 300,
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open: true
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open: true
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});
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const body = WidgetManager.getBody(this.WIDGET_ID);
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@@ -219,7 +225,6 @@ const YourWidget = {
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await this.save();
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},
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// Toggle open/close
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async toggle() {
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if (this._isOpen) {
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const entry = WidgetManager._widgets.get(this.WIDGET_ID);
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@@ -237,24 +242,23 @@ const YourWidget = {
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}
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},
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// Render widget content
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renderBody(bodyEl) {
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bodyEl.textContent = '';
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// Build your UI with createElement (never innerHTML!)
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// Build your UI with createElement — never innerHTML!
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},
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// Initialize and hook into lifecycle
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async init() {
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await this.load();
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// Restore if was open last time
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const data = await Store.get(this.STORAGE_KEY);
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if (data && data.yourWidget && data.yourWidget.open) {
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await this.open();
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}
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// Hook into close event
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// Lifecycle hooks — always call the previous method first
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// or you'll break every widget that wrapped before yours
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const self = this;
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const prevClose = WidgetManager.close;
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WidgetManager.close = function(id) {
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prevClose.call(WidgetManager, id);
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@@ -264,7 +268,6 @@ const YourWidget = {
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}
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};
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// Hook into minimize event
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const prevMinimize = WidgetManager.minimize;
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WidgetManager.minimize = async function(id) {
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await prevMinimize.call(WidgetManager, id);
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@@ -274,7 +277,6 @@ const YourWidget = {
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}
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};
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// Hook into open event
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const prevOpen = WidgetManager.openWidget;
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WidgetManager.openWidget = async function(id) {
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await prevOpen.call(WidgetManager, id);
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@@ -293,38 +295,33 @@ const YourWidget = {
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### Step 3: Integration Checklist
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1. **`newtab.html`** — Add `<script>` tag (after `widgets.js`, before `data.js`)
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2. **`newtab.html`** — Add toolbar button: `<button class="widget-toolbar-btn" data-action="your-action">`
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3. **`notes.js`** — Add toolbar handler in `initToolbar()`: `} else if (action === 'your-action') { YourWidget.toggle(); }`
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4. **`notes.js`** — Preserve your data in `save()`: `if (existing && existing.yourWidget) saveData.yourWidget = existing.yourWidget;`
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5. **`app.js`** — Add `await YourWidget.init();` to the init sequence
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6. **`src/css/main.css`** — Add widget-specific CSS styles
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7. **`data.js`** — Add export/import logic (if data should be included in backups)
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1. `newtab.html` — Add `<script>` tag after `widgets.js` and before `data.js`
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2. `newtab.html` — Add toolbar button: `<button class="widget-toolbar-btn" data-action="your-action">`
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3. `notes.js` — Add handler in `initToolbar()`: `else if (action === 'your-action') { YourWidget.toggle(); }`
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4. `notes.js` — Preserve your key in `save()`: `if (existing && existing.yourWidget) saveData.yourWidget = existing.yourWidget;`
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5. `app.js` — Add `await YourWidget.init();` to the init sequence
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6. `main.css` — Add widget-specific styles
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7. `data.js` — Add export/import logic if your data should survive a JSON backup
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---
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## Widget DOM Structure
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Every widget created by `WidgetManager.create()` has this structure:
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Every widget created by `WidgetManager.create()` has this structure. Your module renders into `.widget-body` via `renderBody()` — never touch the header or resize handle.
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```html
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<div class="widget" data-widget-id="widget_abc123"
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style="left: 120px; top: 80px; width: 280px; height: 220px;">
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<div class="widget-header">
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<span class="widget-title">Title</span>
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<div class="widget-header"> <!-- Drag handle -->
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<span class="widget-title">Title</span> <!-- Double-click to edit, max 20 chars -->
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<div class="widget-actions">
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<button class="widget-btn widget-minimize">─</button>
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<button class="widget-btn widget-close">✕</button>
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</div>
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</div>
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<div class="widget-body">
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<!-- Your content goes here (via renderBody) -->
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<!-- Your content goes here via renderBody() -->
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</div>
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<div class="widget-resize-handle"></div>
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<div class="widget-resize-handle"></div> <!-- Bottom-right, visible on hover -->
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</div>
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```
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- **Header** is the drag handle (Pointer Events)
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- **Title** supports double-click to edit (contentEditable, max 20 chars)
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- **Body** is where your module renders content
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- **Resize handle** appears on hover (bottom-right corner)
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