feat(app): Onboarding, Settings-Redesign und Docs für v1.9.0

- Onboarding mit Widget-Toolbar Slide und Gaming Starter Board
- Settings in Darstellung-Modal und schlankes Settings-Panel
- About-Block als fixierten Footer im Settings-Panel
- Dropdown-Optionen an Theme-Farben anpassen
- Projekt-Dokumentation (Architektur, Widget-Schema, Patterns)
- Firefox Update-URL für Store-Veröffentlichung
- Versions-Bump auf 1.9.0 in allen Manifests
This commit is contained in:
2026-03-22 08:54:57 +01:00
parent f08d5d7563
commit 8dc7a73811
15 changed files with 1039 additions and 197 deletions
+330
View File
@@ -0,0 +1,330 @@
# Hellion Dashboard — Widget Schema
## Overview
The widget system provides draggable, resizable floating panels managed by `WidgetManager` (`src/js/widgets.js`). Each widget type has its own module that handles content rendering and state management.
---
## Widget Types
| Type | Module | Instance | Max | Storage |
|---|---|---|---|---|
| `note` | `notes.js` | Multi | 5 | Persistent (`widgetStates.notes`) |
| `calculator` | `calculator.js` | Single | 1 | Persistent (`widgetStates.calculator`) |
| `timer` | `timer.js` | Single | 1 | Persistent (`widgetStates.timer`) |
| `image` | `image-ref.js` | Multi | 3 | Meta: persistent, Image data: sessionStorage |
---
## WidgetManager API
### `create(type, config) → string`
Creates a widget and appends it to the DOM.
```javascript
const id = WidgetManager.create('note', {
id: 'note_abc123', // Optional, auto-generated if omitted
title: 'My Note', // Default: 'Note'
x: 120, // Left position in px
y: 80, // Top position in px
width: 280, // Width in px (min: 200)
height: 220, // Height in px (min: 150)
open: true // Visible state (default: true)
});
```
### `getBody(id) → HTMLElement | null`
Returns the `.widget-body` element for content rendering.
```javascript
const body = WidgetManager.getBody('widget_calculator');
if (body) Calculator.renderBody(body);
```
### `getState(id) → Object | null`
Returns the current widget state (position, size, open status).
```javascript
const state = WidgetManager.getState('widget_timer');
// → { id, type, title, x, y, width, height, open }
```
### `close(id)`
Permanently removes a widget from the DOM and registry.
### `minimize(id)`
Hides a widget with animation. Widget remains in registry with `open: false`.
### `openWidget(id)`
Restores a minimized widget with animation.
### `bringToFront(id)`
Increments z-index to bring widget above all others.
### `save() → Array`
Returns an array of all `type: 'note'` widget states. Used by `Notes.save()` to merge with note content data.
### `restore(renderCallback)`
Loads widget states from storage and recreates all note widgets. Only handles notes — single-instance widgets (calculator, timer) restore themselves in their own `init()`.
---
## Shared Storage Key: `widgetStates`
All widget modules share a single storage key. Each module's `save()` method must preserve other modules' data.
```javascript
// Structure of widgetStates
{
notes: [
{
id: 'note_abc123',
title: 'My Note',
content: 'Hello world',
template: 'text', // 'text' or 'checklist'
x: 120, y: 80,
width: 280, height: 220,
open: true,
checklistItems: [], // For checklist template
checkedItems: [] // Checked item IDs
}
],
calculator: {
x: 400, y: 120,
width: 280, height: 400,
open: false,
history: [
{ expr: '2 + 3', result: '5' }
]
},
timer: {
x: 600, y: 80,
width: 260, height: 360,
open: false,
muted: false,
presets: [
{ name: 'Forschung', seconds: 2700 }
]
},
imageRef: {
images: [
{
id: 'image_0',
label: 'Bauplan',
x: 200, y: 120,
width: 320, height: 280,
open: true
}
]
}
}
```
### Save Pattern — Preserving Other Modules' Data
Every module that saves to `widgetStates` must read existing data first and preserve keys it doesn't own:
```javascript
// Example from notes.js
async save() {
const existing = await Store.get(this.STORAGE_KEY);
const saveData = { notes: mergedNotes };
// Preserve other modules
if (existing && existing.calculator) saveData.calculator = existing.calculator;
if (existing && existing.timer) saveData.timer = existing.timer;
if (existing && existing.imageRef) saveData.imageRef = existing.imageRef;
await Store.set(this.STORAGE_KEY, saveData);
}
```
---
## Creating a New Widget Type
### Step 1: Choose Single or Multi-Instance
- **Single-instance** (like Calculator, Timer): One widget with a fixed ID. `toggle()` opens/closes.
- **Multi-instance** (like Notes, ImageRef): Multiple widgets with dynamic IDs. `create()` adds new ones.
### Step 2: Create the Module (`src/js/your-widget.js`)
```javascript
const YourWidget = {
WIDGET_ID: 'widget_yourwidget', // Fixed ID for single-instance
STORAGE_KEY: 'widgetStates',
_isOpen: false,
// Load state from storage
async load() {
const data = await Store.get(this.STORAGE_KEY);
if (data && data.yourWidget) {
// Restore your state
}
},
// Save state, preserving other modules
async save() {
const data = await Store.get(this.STORAGE_KEY) || {};
if (data.notes === undefined) data.notes = [];
const widgetState = WidgetManager.getState(this.WIDGET_ID);
data.yourWidget = {
x: widgetState ? widgetState.x : 400,
y: widgetState ? widgetState.y : 120,
width: widgetState ? widgetState.width : 280,
height: widgetState ? widgetState.height : 300,
open: this._isOpen,
// ... your custom data
};
await Store.set(this.STORAGE_KEY, data);
},
// Open widget
async open() {
if (this._isOpen) {
WidgetManager.bringToFront(this.WIDGET_ID);
return;
}
const data = await Store.get(this.STORAGE_KEY);
const saved = (data && data.yourWidget) ? data.yourWidget : {};
WidgetManager.create('yourwidget', {
id: this.WIDGET_ID,
title: 'Your Widget',
x: saved.x || 400,
y: saved.y || 120,
width: saved.width || 280,
height: saved.height || 300,
open: true
});
const body = WidgetManager.getBody(this.WIDGET_ID);
if (body) this.renderBody(body);
this._isOpen = true;
await this.save();
},
// Toggle open/close
async toggle() {
if (this._isOpen) {
const entry = WidgetManager._widgets.get(this.WIDGET_ID);
if (entry && entry.state.open) {
await WidgetManager.minimize(this.WIDGET_ID);
this._isOpen = false;
await this.save();
} else if (entry) {
await WidgetManager.openWidget(this.WIDGET_ID);
this._isOpen = true;
await this.save();
}
} else {
await this.open();
}
},
// Render widget content
renderBody(bodyEl) {
bodyEl.textContent = '';
// Build your UI with createElement (never innerHTML!)
},
// Initialize and hook into lifecycle
async init() {
await this.load();
// Restore if was open last time
const data = await Store.get(this.STORAGE_KEY);
if (data && data.yourWidget && data.yourWidget.open) {
await this.open();
}
// Hook into close event
const self = this;
const prevClose = WidgetManager.close;
WidgetManager.close = function(id) {
prevClose.call(WidgetManager, id);
if (id === self.WIDGET_ID) {
self._isOpen = false;
self.save();
}
};
// Hook into minimize event
const prevMinimize = WidgetManager.minimize;
WidgetManager.minimize = async function(id) {
await prevMinimize.call(WidgetManager, id);
if (id === self.WIDGET_ID) {
self._isOpen = false;
await self.save();
}
};
// Hook into open event
const prevOpen = WidgetManager.openWidget;
WidgetManager.openWidget = async function(id) {
await prevOpen.call(WidgetManager, id);
if (id === self.WIDGET_ID) {
self._isOpen = true;
const body = WidgetManager.getBody(self.WIDGET_ID);
if (body && body.children.length === 0) {
self.renderBody(body);
}
await self.save();
}
};
}
};
```
### Step 3: Integration Checklist
1. **`newtab.html`** — Add `<script>` tag (after `widgets.js`, before `data.js`)
2. **`newtab.html`** — Add toolbar button: `<button class="widget-toolbar-btn" data-action="your-action">`
3. **`notes.js`** — Add toolbar handler in `initToolbar()`: `} else if (action === 'your-action') { YourWidget.toggle(); }`
4. **`notes.js`** — Preserve your data in `save()`: `if (existing && existing.yourWidget) saveData.yourWidget = existing.yourWidget;`
5. **`app.js`** — Add `await YourWidget.init();` to the init sequence
6. **`src/css/main.css`** — Add widget-specific CSS styles
7. **`data.js`** — Add export/import logic (if data should be included in backups)
---
## Widget DOM Structure
Every widget created by `WidgetManager.create()` has this structure:
```html
<div class="widget" data-widget-id="widget_abc123"
style="left: 120px; top: 80px; width: 280px; height: 220px;">
<div class="widget-header">
<span class="widget-title">Title</span>
<div class="widget-actions">
<button class="widget-btn widget-minimize"></button>
<button class="widget-btn widget-close"></button>
</div>
</div>
<div class="widget-body">
<!-- Your content goes here (via renderBody) -->
</div>
<div class="widget-resize-handle"></div>
</div>
```
- **Header** is the drag handle (Pointer Events)
- **Title** supports double-click to edit (contentEditable, max 20 chars)
- **Body** is where your module renders content
- **Resize handle** appears on hover (bottom-right corner)