Add option to hide chat during loading screens [default false]

This commit is contained in:
Infi
2024-04-10 19:07:35 +02:00
parent d2896266e1
commit 059c7322c8
5 changed files with 54 additions and 12 deletions
+2
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@@ -17,6 +17,7 @@ internal class Configuration : IPluginConfiguration {
public bool HideDuringCutscenes = true;
public bool HideWhenNotLoggedIn = true;
public bool HideWhenUiHidden = true;
public bool HideInLoadingScreens;
public bool NativeItemTooltips = true;
public bool PrettierTimestamps = true;
public bool MoreCompactPretty;
@@ -60,6 +61,7 @@ internal class Configuration : IPluginConfiguration {
HideDuringCutscenes = other.HideDuringCutscenes;
HideWhenNotLoggedIn = other.HideWhenNotLoggedIn;
HideWhenUiHidden = other.HideWhenUiHidden;
HideInLoadingScreens = other.HideInLoadingScreens;
NativeItemTooltips = other.NativeItemTooltips;
PrettierTimestamps = other.PrettierTimestamps;
MoreCompactPretty = other.MoreCompactPretty;
+20 -10
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@@ -5,8 +5,8 @@ using ChatTwo.Ipc;
using ChatTwo.Resources;
using ChatTwo.Ui;
using ChatTwo.Util;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Interface.Style;
using Dalamud.Interface.Windowing;
using Dalamud.IoC;
using Dalamud.Plugin;
@@ -17,7 +17,8 @@ using XivCommon;
namespace ChatTwo;
// ReSharper disable once ClassNeverInstantiated.Global
public sealed class Plugin : IDalamudPlugin {
public sealed class Plugin : IDalamudPlugin
{
internal const string PluginName = "Chat 2";
[PluginService] internal static IPluginLog Log { get; private set; } = null!;
@@ -63,7 +64,8 @@ public sealed class Plugin : IDalamudPlugin {
internal DateTime GameStarted { get; }
#pragma warning disable CS8618
public Plugin() {
public Plugin()
{
GameStarted = Process.GetCurrentProcess().StartTime.ToUniversalTime();
Config = Interface.GetPluginConfig() as Configuration ?? new Configuration();
@@ -112,7 +114,8 @@ public sealed class Plugin : IDalamudPlugin {
}
#pragma warning restore CS8618
public void Dispose() {
public void Dispose()
{
Interface.LanguageChanged -= LanguageChanged;
Interface.UiBuilder.Draw -= Draw;
Framework.Update -= FrameworkUpdate;
@@ -135,6 +138,9 @@ public sealed class Plugin : IDalamudPlugin {
private void Draw()
{
if (Config.HideInLoadingScreens && Condition[ConditionFlag.BetweenAreas])
return;
Interface.UiBuilder.DisableUserUiHide = !Config.HideWhenUiHidden;
ChatLogWindow.DefaultText = ImGui.GetStyle().Colors[(int) ImGuiCol.Text];
@@ -144,11 +150,13 @@ public sealed class Plugin : IDalamudPlugin {
}
}
internal void SaveConfig() {
internal void SaveConfig()
{
Interface.SavePluginConfig(Config);
}
internal void LanguageChanged(string langCode) {
internal void LanguageChanged(string langCode)
{
var info = Config.LanguageOverride is LanguageOverride.None
? new CultureInfo(langCode)
: new CultureInfo(Config.LanguageOverride.Code());
@@ -156,15 +164,17 @@ public sealed class Plugin : IDalamudPlugin {
Language.Culture = info;
}
private static readonly string[] ChatAddonNames = {
private static readonly string[] ChatAddonNames =
[
"ChatLog",
"ChatLogPanel_0",
"ChatLogPanel_1",
"ChatLogPanel_2",
"ChatLogPanel_3",
};
"ChatLogPanel_3"
];
private void FrameworkUpdate(IFramework framework) {
private void FrameworkUpdate(IFramework framework)
{
if (DeferredSaveFrames >= 0 && DeferredSaveFrames-- == 0) {
SaveConfig();
}
+19 -1
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@@ -1770,7 +1770,7 @@ namespace ChatTwo.Resources {
}
/// <summary>
/// Looks up a localized string similar to Hide chat during cutscenes.
/// Looks up a localized string similar to Hide during cutscenes.
/// </summary>
internal static string Options_HideDuringCutscenes_Name {
get {
@@ -1778,6 +1778,24 @@ namespace ChatTwo.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Hide {0} during loading screens..
/// </summary>
internal static string Options_HideInLoadingScreens_Description {
get {
return ResourceManager.GetString("Options_HideInLoadingScreens_Description", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide during loading screens.
/// </summary>
internal static string Options_HideInLoadingScreens_Name {
get {
return ResourceManager.GetString("Options_HideInLoadingScreens_Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide timestamps when previous messages have the same timestamp..
/// </summary>
+7 -1
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@@ -128,7 +128,7 @@
<value>Hide the in-game chat window when the plugin is active.</value>
</data>
<data name="Options_HideDuringCutscenes_Name">
<value>Hide chat during cutscenes</value>
<value>Hide during cutscenes</value>
</data>
<data name="Options_HideDuringCutscenes_Description">
<value>Hide {0} during cutscenes.</value>
@@ -923,4 +923,10 @@
<data name="Options_OverrideStyle_Name_Desc" xml:space="preserve">
<value>Override your selected dalamud style with a different one</value>
</data>
<data name="Options_HideInLoadingScreens_Name" xml:space="preserve">
<value>Hide during loading screens</value>
</data>
<data name="Options_HideInLoadingScreens_Description" xml:space="preserve">
<value>Hide {0} during loading screens.</value>
</data>
</root>
+6
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@@ -41,6 +41,12 @@ internal sealed class Display : ISettingsTab {
);
ImGui.Spacing();
ImGuiUtil.OptionCheckbox(
ref Mutable.HideInLoadingScreens,
Language.Options_HideInLoadingScreens_Name,
string.Format(Language.Options_HideInLoadingScreens_Description, Plugin.PluginName));
ImGui.Spacing();
ImGuiUtil.OptionCheckbox(
ref Mutable.NativeItemTooltips,
Language.Options_NativeItemTooltips_Name,