feat: partially handle some payloads
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@@ -12,6 +12,7 @@ internal sealed class Settings : IUiComponent {
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private bool _visible;
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private bool _hideChat;
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private bool _nativeItemTooltips;
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private float _fontSize;
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private Dictionary<ChatType, uint> _chatColours = new();
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private List<Tab> _tabs = new();
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@@ -34,6 +35,7 @@ internal sealed class Settings : IUiComponent {
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private void Initialise() {
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var config = this.Ui.Plugin.Config;
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this._hideChat = config.HideChat;
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this._nativeItemTooltips = config.NativeItemTooltips;
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this._fontSize = config.FontSize;
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this._chatColours = config.ChatColours.ToDictionary(entry => entry.Key, entry => entry.Value);
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this._tabs = config.Tabs.Select(tab => tab.Clone()).ToList();
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@@ -60,6 +62,7 @@ internal sealed class Settings : IUiComponent {
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- ImGui.CalcTextSize("A").Y;
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if (ImGui.BeginChild("##chat2-settings", new Vector2(-1, height))) {
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ImGui.Checkbox("Hide chat", ref this._hideChat);
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ImGui.Checkbox("Show native item tooltips", ref this._nativeItemTooltips);
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ImGui.DragFloat("Font size", ref this._fontSize, .5f, 12f, 36f);
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if (ImGui.TreeNodeEx("Chat colours")) {
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@@ -163,6 +166,7 @@ internal sealed class Settings : IUiComponent {
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var fontSizeChanged = Math.Abs(this._fontSize - this.Ui.Plugin.Config.FontSize) > float.Epsilon;
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config.HideChat = this._hideChat;
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config.NativeItemTooltips = this._nativeItemTooltips;
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config.FontSize = this._fontSize;
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config.ChatColours = this._chatColours;
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config.Tabs = this._tabs;
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