fix: keep old detection methods for history
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@@ -71,6 +71,11 @@ internal static class ChunkUtil {
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if (rawPayload.Data.Length > 1 && rawPayload.Data[1] == 0x13) {
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foreground.Pop();
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glow.Pop();
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} else if (rawPayload.Data.Length > 7 && rawPayload.Data[1] == 0x27 && rawPayload.Data[3] == 0x0A) {
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// pf payload
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var reader = new BinaryReader(new MemoryStream(rawPayload.Data[4..]));
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var id = GetInteger(reader);
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link = new PartyFinderPayload(id);
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} else if (rawPayload.Data.Length > 5 && rawPayload.Data[1] == 0x27 && rawPayload.Data[3] == 0x06) {
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// achievement payload
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var reader = new BinaryReader(new MemoryStream(rawPayload.Data[4..]));
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