chore: comments, second pass -- the task codes the first pass missed
The first sweep matched a character class that swallowed the digit, so a bare B1 slipped through while B1-2 was caught. Searching the whole A-Z space instead of guessing prefixes turned up 130-odd more: B0 through B6, C2, C3, D1, H2, M6, P7, P8, T2, W2, plus GP-04, KB-01, OD-1, PM-1, PM-3, SEC-01, TR-4, TR-7, UI-11, UI-12, XC-8 and API-3. Kept deliberately: 41 B4 01 is a byte signature, "N0" a format string, #L119-L128 a source anchor, LS4/LS6 are linkshells, and A=FF B=0C G=41 R=C2 explains a colour-channel order. Those look like codes and are not. Also translated the eight German comments left in the theme files and ImGuiUtil. Seven of them described what a palette does to which channel, which is worth reading -- just not in a second language in an otherwise English codebase.
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@@ -64,7 +64,7 @@ internal sealed class InputBar
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private bool _wasInputTextHovered;
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private bool? _isFocusedOverride; // Test-only; null = honour per-frame Draw() value.
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// UI-11 plugin-disclosure arm-and-hold: holds the buffer that armed the
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// plugin-disclosure arm-and-hold: holds the buffer that armed the
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// disclosure warning. null = not armed. Compared by value so an edit
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// re-arms and a resend on the identical buffer goes through. 1.5.6 parity
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// (ChatInputBar 1d3b429:27).
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@@ -196,7 +196,7 @@ internal sealed class InputBar
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ImGui.SameLine();
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DrawQuickButtons();
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// UI-11: yellow inline warning while a plugin-only-glyph message is
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// Yellow inline warning while a plugin-only-glyph message is
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// armed-and-held (buffer unchanged since it armed). Renders on its own
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// line below the input row. 1.5.6 parity (ChatInputBar 1d3b429:93-103).
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if (
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@@ -589,7 +589,7 @@ internal sealed class InputBar
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if (string.IsNullOrEmpty(text))
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return;
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// UI-11: plugin-disclosure arm-and-hold. Arm + scan on the RAW
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// Plugin-disclosure arm-and-hold. Arm + scan on the RAW
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// _pendingMessage (NOT the trimmed `text`) so the Draw warning gate
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// (_pendingMessage == _disclosureArmedBuffer) matches byte-for-byte even
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// when the buffer has leading/trailing whitespace. 1.5.6 armed/held/
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