- Handle NBSP payloads
- Use ingame version of axis font
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@@ -12,6 +12,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Info;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using Lumina.Excel;
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using Lumina.Excel.Sheets;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace ChatTwo.GameFunctions;
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@@ -66,10 +67,10 @@ internal unsafe class GameFunctions : IDisposable
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var worldName = row.Name.ExtractText();
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ReplacementName = $"{name}@{worldName}";
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Plugin.Common.SendMessage($"/{commandName} add {Placeholder}");
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ChatBox.SendMessage($"/{commandName} add {Placeholder}");
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}
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internal static T* GetAddon<T>(string name) where T : unmanaged
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private static T* GetAddon<T>(string name) where T : unmanaged
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{
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var addon = RaptureAtkModule.Instance()->RaptureAtkUnitManager.GetAddonByName(name);
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return addon != null && addon->IsReady ? (T*)addon : null;
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