refactor: split GameFunctions into classes
This commit is contained in:
@@ -197,7 +197,7 @@ internal sealed class Settings : IUiComponent {
|
||||
}
|
||||
|
||||
if (!this._hideChat && hideChatChanged) {
|
||||
GameFunctions.SetChatInteractable(true);
|
||||
GameFunctions.GameFunctions.SetChatInteractable(true);
|
||||
}
|
||||
|
||||
this.Initialise();
|
||||
|
||||
Reference in New Issue
Block a user