build: rename repository folder ChatTwo to HellionChat
Repository folder, csproj, solution and all CI/build paths now use
the consolidated HellionChat name.
- ChatTwo/ → HellionChat/ (git mv preserves history with --follow)
- ChatTwo.csproj → HellionChat.csproj
- ChatTwo.sln → HellionChat.sln; obsolete Tests project entry removed
(private/untracked sandbox)
- AssemblyInfo.cs InternalsVisibleTo for ChatTwo.Tests removed
(file emptied; can be repopulated when actual tests land)
- repo.json and yaml image URLs updated (ChatTwo/images/ → HellionChat/images/)
- .github/workflows/{build,codeql,release}.yml csproj paths
- .github/dependabot.yml directory path
Functional behavior unchanged.
This commit is contained in:
Executable
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using Dalamud.Game.Command;
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namespace HellionChat;
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internal sealed class Commands : IDisposable
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{
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private readonly Dictionary<string, CommandWrapper> Registered = [];
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public void Dispose()
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{
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foreach (var name in Registered.Keys)
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Plugin.CommandManager.RemoveHandler(name);
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}
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internal void Initialise()
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{
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foreach (var wrapper in Registered.Values)
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{
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Plugin.CommandManager.AddHandler(wrapper.Name, new CommandInfo(Invoke)
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{
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HelpMessage = wrapper.Description ?? string.Empty,
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ShowInHelp = wrapper.ShowInHelp,
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});
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}
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}
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internal CommandWrapper Register(string name, string? description = null, bool? showInHelp = null)
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{
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if (Registered.TryGetValue(name, out var wrapper))
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{
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if (description != null)
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wrapper.Description = description;
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if (showInHelp != null)
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wrapper.ShowInHelp = showInHelp.Value;
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return wrapper;
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}
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Registered[name] = new CommandWrapper(name, description, showInHelp ?? true);
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return Registered[name];
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}
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private void Invoke(string command, string arguments)
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{
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if (!Registered.TryGetValue(command, out var wrapper))
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{
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Plugin.Log.Warning($"Missing registration for command {command}");
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return;
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}
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try
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{
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wrapper.Invoke(command, arguments);
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}
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catch (Exception ex)
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{
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Plugin.Log.Error(ex, $"Error while executing command {command}");
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}
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}
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}
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internal sealed class CommandWrapper
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{
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internal string Name { get; }
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internal string? Description { get; set; }
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internal bool ShowInHelp { get; set; }
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internal event Action<string, string>? Execute;
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internal CommandWrapper(string name, string? description, bool showInHelp)
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{
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Name = name;
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Description = description;
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ShowInHelp = showInHelp;
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}
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internal void Invoke(string command, string arguments)
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{
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Execute?.Invoke(command, arguments);
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}
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}
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