perf(ui): cache auto-tell tab tint and icon per tab

This commit is contained in:
2026-05-07 22:06:18 +02:00
parent 36b92f0520
commit 1ffc41f97d
4 changed files with 48 additions and 2 deletions
+36
View File
@@ -0,0 +1,36 @@
namespace HellionChat.Ui;
// Per-Tab cache wrapper around the pure AutoTellTabTint hash helpers.
// Each cache (tint, icon) carries its own name+world validation key so
// neither read path mutates the other's state — refilling one never
// invalidates the other. No string allocation in the steady-state lookup.
internal static class TabTintCache
{
public static uint GetTint(Tab tab)
{
var name = tab.TellTarget.Name;
var world = tab.TellTarget.World;
if (tab._cachedTintTellName != name || tab._cachedTintTellWorld != world)
{
tab._cachedTintTellName = name;
tab._cachedTintTellWorld = world;
tab._cachedTellTint = AutoTellTabTint.For(name, world);
}
return tab._cachedTellTint;
}
public static string GetIcon(Tab tab)
{
var name = tab.TellTarget.Name;
var world = tab.TellTarget.World;
if (tab._cachedTellIcon is null
|| tab._cachedIconTellName != name
|| tab._cachedIconTellWorld != world)
{
tab._cachedIconTellName = name;
tab._cachedIconTellWorld = world;
tab._cachedTellIcon = AutoTellTabTint.IconFor(name, world);
}
return tab._cachedTellIcon;
}
}