feat: add symbol and japanese font sizes
This commit is contained in:
+4
-4
@@ -243,7 +243,7 @@ internal sealed class PluginUi : IDisposable {
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ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
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this._jpFont.Item1.AddrOfPinnedObject(),
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this._jpFont.Item2,
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this.Plugin.Config.FontSize,
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this.Plugin.Config.JapaneseFontSize,
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this._fontCfgMerge,
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this._jpRange.AddrOfPinnedObject()
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);
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@@ -251,7 +251,7 @@ internal sealed class PluginUi : IDisposable {
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ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
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this._gameSymFont.Item1.AddrOfPinnedObject(),
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this._gameSymFont.Item2,
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this.Plugin.Config.FontSize,
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this.Plugin.Config.SymbolsFontSize,
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this._fontCfgMerge,
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this._symRange.AddrOfPinnedObject()
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);
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@@ -268,7 +268,7 @@ internal sealed class PluginUi : IDisposable {
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ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
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this._jpFont.Item1.AddrOfPinnedObject(),
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this._jpFont.Item2,
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this.Plugin.Config.FontSize,
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this.Plugin.Config.JapaneseFontSize,
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this._fontCfgMerge,
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this._jpRange.AddrOfPinnedObject()
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);
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@@ -276,7 +276,7 @@ internal sealed class PluginUi : IDisposable {
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ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
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this._gameSymFont.Item1.AddrOfPinnedObject(),
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this._gameSymFont.Item2,
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this.Plugin.Config.FontSize,
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this.Plugin.Config.SymbolsFontSize,
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this._fontCfgMerge,
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this._symRange.AddrOfPinnedObject()
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);
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