Merge pull request #35

* Handle event items by checking item kind
This commit is contained in:
nebel
2024-05-02 00:05:53 +09:00
committed by GitHub
parent 93ed2874d8
commit 31221ac8f6
2 changed files with 5 additions and 5 deletions
+2 -3
View File
@@ -230,11 +230,10 @@ public sealed class PayloadHandler {
DoHover(() => HoverStatus(status), hoverSize);
break;
case ItemPayload item:
// Event Item do weird things with the client, so we stop vanilla tooltips for now
if (LogWindow.Plugin.Config.NativeItemTooltips && item.Kind != ItemPayload.ItemKind.EventItem)
if (LogWindow.Plugin.Config.NativeItemTooltips)
{
if (!_handleTooltips)
GameFunctions.GameFunctions.OpenItemTooltip(item.RawItemId);
GameFunctions.GameFunctions.OpenItemTooltip(item.RawItemId, item.Kind);
_handleTooltips = true;
if (_hoveredItem != item.RawItemId)