style: drop task references from cycle code comments

This commit is contained in:
2026-05-21 14:52:58 +02:00
parent 81123ccddf
commit 3296a12516
9 changed files with 28 additions and 29 deletions
+4 -5
View File
@@ -776,11 +776,11 @@ public sealed class ChatLogWindow : Window
// (~17ms at 60fps) late, invisible inside the post-reload Atlas-Build.
private bool _firstFrameDone;
// UI-5: set when the user clicks the scroll-to-bottom button; the next
// Set when the user clicks the scroll-to-bottom button; the next
// frame's scroll-snap check forces a jump to the live end.
private bool _scrollToBottomRequested;
// UI-5: cached each frame inside the ##chat2-messages child. True when the
// Cached each frame inside the ##chat2-messages child. True when the
// user has scrolled up enough that the toolbar button should be shown.
private bool _childScrolledUp;
@@ -2330,7 +2330,6 @@ public sealed class ChatLogWindow : Window
// DrawChatHeaderToolbar: renders the honorific title slot, the optional
// scroll-to-bottom button, and the pop-out button for the active tab.
// v1.3.0 added the title slot; v1.5.5 added the scroll-to-bottom button.
private void DrawChatHeaderToolbar(Tab tab)
{
DrawHonorificTitleSlot();
@@ -2556,8 +2555,8 @@ public sealed class ChatLogWindow : Window
var anyChanged = false;
var tabs = Plugin.Config.Tabs;
// UI-4: focus the rename field on the frame the context menu opens so
// the user can type immediately. Buffer raised 128 -> 512 to match the
// Focus the rename field on the frame the context menu opens so the
// user can type immediately. Buffer raised 128 -> 512 to match the
// settings-tab rename (Ui/SettingsTabs/Tabs.cs). One name limit, not two.
if (ImGui.IsWindowAppearing())
ImGui.SetKeyboardFocusHere();