style: drop task references from cycle code comments

This commit is contained in:
2026-05-21 14:52:58 +02:00
parent 81123ccddf
commit 3296a12516
9 changed files with 28 additions and 29 deletions
+2 -2
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@@ -188,7 +188,7 @@ public class Configuration : IPluginConfiguration
public bool SymbolPickerEnabled = true;
public bool PlaySounds = true;
// UI-2: toast when a tell the user sent could not be delivered.
// Toast when a tell the user sent could not be delivered.
public bool NotifyFailedTell = true;
public bool KeepInputFocus = true;
public int MaxLinesToRender = 2_500; // 1-10000
@@ -447,7 +447,7 @@ public class Tab
public bool AllSenderMessages;
public TellTarget TellTarget = TellTarget.Empty();
// UI-3: per-tab notification sound for messages arriving in an inactive tab.
// Per-tab notification sound for messages arriving in an inactive tab.
public bool EnableNotificationSound;
public uint NotificationSoundId = 1;
@@ -10,11 +10,11 @@ using Microsoft.Extensions.Logging;
namespace HellionChat.Integrations;
// UI-2: a minimal, failed-tell-specific game hook. A locale-robust "tell
// failed" signal is not reachable over the processed message stream (Message
// carries no LogMessage row id, ChatCode 60 is too broad). This hooks the one
// A minimal, failed-tell-specific game hook. A locale-robust "tell failed"
// signal is not reachable over the processed message stream (Message carries
// no LogMessage row id, ChatCode 60 is too broad). This hooks the one
// ShowLogMessageString overload and toasts on a pinned id set. It is NOT the
// broad ad-block hook layer. That stays v1.5.6.
// broad ad-block hook layer.
internal sealed class FailedTellNotifier : IDisposable
{
private readonly ILogger<FailedTellNotifier> _logger;
+2 -2
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@@ -343,8 +343,8 @@ internal class MessageManager : IAsyncDisposable
{
tab.AddMessage(message, unread);
// UI-3: per-tab notification sound. Fire once for the first
// inactive tab that wants it, keeping a message matching several
// Per-tab notification sound. Fire once for the first inactive
// tab that wants it, keeping a message matching several
// background tabs from stacking sounds.
// TEST-MIRROR: ../_Helpers/TabSoundDecision.cs
if (
+4 -4
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@@ -200,10 +200,10 @@ public sealed class Plugin : IAsyncDalamudPlugin
// Schema gate: v1.4.x+ requires config v16+. Users on older schemas
// must install v1.4.2 first to run the migration chain. v18 adds the
// per-tab EnableNotificationSound + NotificationSoundId fields (UI-3)
// and the top-level NotifyFailedTell flag (UI-2), all additive with
// defaults, so v16/v17 configs load cleanly and get their Version
// stamp bumped after the gate.
// per-tab EnableNotificationSound + NotificationSoundId fields and the
// top-level NotifyFailedTell flag, all additive with defaults, so
// v16/v17 configs load cleanly and get their Version stamp bumped
// after the gate.
if (Config.Version < 16)
{
throw new InvalidOperationException(
+3 -3
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@@ -452,18 +452,18 @@ internal class HellionStrings
internal static string Settings_ThemeAndLayout_ReduceMotion_Name => Get(nameof(Settings_ThemeAndLayout_ReduceMotion_Name));
internal static string Settings_ThemeAndLayout_ReduceMotion_Description => Get(nameof(Settings_ThemeAndLayout_ReduceMotion_Description));
// Hellion Chat — v1.5.5 UI-2 Failed Tell Notification
// Failed-tell notification
internal static string FailedTell_Notification_Generic => Get(nameof(FailedTell_Notification_Generic));
internal static string FailedTell_Notification_Named => Get(nameof(FailedTell_Notification_Named));
internal static string Settings_Chat_NotifyFailedTell_Name => Get(nameof(Settings_Chat_NotifyFailedTell_Name));
internal static string Settings_Chat_NotifyFailedTell_Description => Get(nameof(Settings_Chat_NotifyFailedTell_Description));
// Hellion Chat — v1.5.5 UI-3 Per-Tab Notification Sound
// Per-tab notification sound
internal static string Tabs_NotificationSound_Enable_Name => Get(nameof(Tabs_NotificationSound_Enable_Name));
internal static string Tabs_NotificationSound_Description => Get(nameof(Tabs_NotificationSound_Description));
internal static string Tabs_NotificationSound_Option => Get(nameof(Tabs_NotificationSound_Option));
// Hellion Chat — v1.5.5 UI-5a Scroll-to-bottom + UI-6 Linking
// Scroll-to-bottom and item/flag linking
internal static string ChatLog_ScrollToBottom_Tooltip => Get(nameof(ChatLog_ScrollToBottom_Tooltip));
internal static string ChatLog_Insert_MapFlag => Get(nameof(ChatLog_Insert_MapFlag));
internal static string ChatLog_Insert_ItemLink => Get(nameof(ChatLog_Insert_ItemLink));
+3 -3
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@@ -1049,7 +1049,7 @@
<value>Disables the theme crossfade, the sidebar and card-row hover animations, and the unread-tab pulse. Theme switches and hover states apply instantly instead.</value>
</data>
<!-- Hellion Chat — v1.5.5 UI-2 Failed Tell Notification -->
<!-- Failed-tell notification -->
<data name="FailedTell_Notification_Generic" xml:space="preserve">
<value>A tell could not be delivered.</value>
</data>
@@ -1063,7 +1063,7 @@
<value>Show a toast when a tell you sent could not be delivered (recipient offline, in an instance, or blocking you).</value>
</data>
<!-- Hellion Chat — v1.5.5 UI-3 Per-Tab Notification Sound -->
<!-- Per-tab notification sound -->
<data name="Tabs_NotificationSound_Enable_Name" xml:space="preserve">
<value>Notification sound</value>
</data>
@@ -1074,7 +1074,7 @@
<value>Sound</value>
</data>
<!-- Hellion Chat — v1.5.5 UI-5a Scroll-to-bottom + UI-6 Linking -->
<!-- Scroll-to-bottom and item/flag linking -->
<data name="ChatLog_ScrollToBottom_Tooltip" xml:space="preserve">
<value>Jump to the latest message</value>
</data>
+4 -5
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@@ -776,11 +776,11 @@ public sealed class ChatLogWindow : Window
// (~17ms at 60fps) late, invisible inside the post-reload Atlas-Build.
private bool _firstFrameDone;
// UI-5: set when the user clicks the scroll-to-bottom button; the next
// Set when the user clicks the scroll-to-bottom button; the next
// frame's scroll-snap check forces a jump to the live end.
private bool _scrollToBottomRequested;
// UI-5: cached each frame inside the ##chat2-messages child. True when the
// Cached each frame inside the ##chat2-messages child. True when the
// user has scrolled up enough that the toolbar button should be shown.
private bool _childScrolledUp;
@@ -2330,7 +2330,6 @@ public sealed class ChatLogWindow : Window
// DrawChatHeaderToolbar: renders the honorific title slot, the optional
// scroll-to-bottom button, and the pop-out button for the active tab.
// v1.3.0 added the title slot; v1.5.5 added the scroll-to-bottom button.
private void DrawChatHeaderToolbar(Tab tab)
{
DrawHonorificTitleSlot();
@@ -2556,8 +2555,8 @@ public sealed class ChatLogWindow : Window
var anyChanged = false;
var tabs = Plugin.Config.Tabs;
// UI-4: focus the rename field on the frame the context menu opens so
// the user can type immediately. Buffer raised 128 -> 512 to match the
// Focus the rename field on the frame the context menu opens so the
// user can type immediately. Buffer raised 128 -> 512 to match the
// settings-tab rename (Ui/SettingsTabs/Tabs.cs). One name limit, not two.
if (ImGui.IsWindowAppearing())
ImGui.SetKeyboardFocusHere();
+4 -4
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@@ -2,7 +2,7 @@ using System.Collections.Generic;
namespace HellionChat._Helpers;
// UI-2 pure decision helper for failed-tell detection. The processed message
// Pure decision helper for failed-tell detection. The processed message
// stream carries no LogMessage row id, so detection happens at the
// RaptureLogModule level (see FailedTellNotifier). This POCO stays free of
// Dalamud types so the "known id AND enabled" rule is Build-Suite testable.
@@ -10,9 +10,9 @@ namespace HellionChat._Helpers;
public static class FailedTellMatcher
{
// Log-message ids the game raises for a tell that could not be delivered,
// pinned from in-game discovery (plan Task 2). 50 covers an unreachable
// recipient (offline, non-existent, or on another world); 3832 is a
// recipient inside an instance.
// pinned from in-game discovery. 50 covers an unreachable recipient
// (offline, non-existent, or on another world); 3832 is a recipient
// inside an instance.
public static readonly IReadOnlySet<uint> FailedTellLogMessageIds = new HashSet<uint>
{
50u,
+2 -2
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@@ -1,7 +1,7 @@
namespace HellionChat._Helpers;
// UI-3 pure decision helper: should an incoming message play a per-tab
// notification sound? Kept Dalamud-free so the Build Suite can test the
// Pure decision helper: should an incoming message play a per-tab notification
// sound? Kept Dalamud-free so the Build Suite can test the
// "inactive + enabled + global-allowed" rule in isolation.
// TEST-MIRROR: ../../../Hellion Build test/Ui/TabSoundDecisionTests.cs
public static class TabSoundDecision