diff --git a/ChatTwo/Configuration.cs b/ChatTwo/Configuration.cs index 6de6cb6..2e06485 100755 --- a/ChatTwo/Configuration.cs +++ b/ChatTwo/Configuration.cs @@ -152,15 +152,8 @@ public class Configuration : IPluginConfiguration public bool ShowTitleBar = true; public bool ShowPopOutTitleBar = true; public bool DatabaseBattleMessages; - // Load previously stored messages back into the tabs on plugin start - // so a /tell or party conversation picks up where it left off after - // a crash, restart or character switch. Default ON because the - // privacy filter already gates which channels go into the store at - // all; loading what is in there is not an additional privacy cost. - // Users can flip this off in Datenbank → Speicherung if they prefer - // every session to start with empty tabs. - public bool LoadPreviousSession = true; - public bool FilterIncludePreviousSessions = true; + public bool LoadPreviousSession; + public bool FilterIncludePreviousSessions; public bool SortAutoTranslate; public bool CollapseDuplicateMessages; public bool CollapseKeepUniqueLinks; diff --git a/ChatTwo/Util/TabsUtil.cs b/ChatTwo/Util/TabsUtil.cs index b143a5c..01cb838 100755 --- a/ChatTwo/Util/TabsUtil.cs +++ b/ChatTwo/Util/TabsUtil.cs @@ -108,7 +108,10 @@ public static class TabsUtil [ChatType.LootNotice] = (ChatSourceExt.All, ChatSourceExt.All), [ChatType.LootRoll] = (ChatSourceExt.All, ChatSourceExt.All), }, - Channel = InputChannel.Party, + // No automatic input-channel switch; the Gruppe tab is a read + // surface that pulls in Party, CrossParty, Alliance and PvpTeam + // together. Auto-routing /party into this tab would surprise the + // user when they actually wanted /alliance or /pvpteam. }; public static Tab HellionBeginner => new()