refactor: use new plugin log

This commit is contained in:
Anna
2023-10-14 19:32:10 -04:00
parent 45fe83f1b0
commit 357bc2bb6f
8 changed files with 13 additions and 20 deletions
+2 -3
View File
@@ -9,7 +9,6 @@ using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Interface.Internal;
using Dalamud.Interface.Utility;
using Dalamud.Logging;
using Dalamud.Utility;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
@@ -101,7 +100,7 @@ internal sealed class PayloadHandler {
try {
this.Ui.Plugin.Ipc.Invoke(id, sender, contentId, payload, chunk.Message?.SenderSource, chunk.Message?.ContentSource);
} catch (Exception ex) {
PluginLog.Error(ex, "Error executing integration");
Plugin.Log.Error(ex, "Error executing integration");
}
}
@@ -354,7 +353,7 @@ internal sealed class PayloadHandler {
try {
action(link.CommandId, new SeString(payloads));
} catch (Exception ex) {
PluginLog.LogError(ex, "Error executing DalamudLinkPayload handler");
Plugin.Log.Error(ex, "Error executing DalamudLinkPayload handler");
}
}