refactor: use new plugin log
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+1
-2
@@ -6,7 +6,6 @@ using ChatTwo.Resources;
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using ChatTwo.Util;
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using Dalamud.Game.Text;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Logging;
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using Dalamud.Plugin.Services;
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using ImGuiNET;
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using LiteDB;
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@@ -250,7 +249,7 @@ internal class Store : IDisposable {
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var lastId = ObjectId.Empty;
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for (var i = 0; i < rounds; i++) {
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this._migrateCurrent = i + 1;
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PluginLog.Log($"Update round {i + 1}/{rounds}");
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Plugin.Log.Info($"Update round {i + 1}/{rounds}");
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var messages = this.Messages.Query()
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.OrderBy(msg => msg.Id)
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.Where(msg => msg.Id > lastId)
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