fix(font): bundled font now actually renders, ship Inter Light, +CJK fallback
Plugin.cs:937 only pushed RegularFont when Config.FontsEnabled was true.
FontsAndColours.cs:50 forces FontsEnabled=false whenever UseHellionFont is
enabled (to hide the chooser UI), so the bundled-font path was silently
dead and the FFXIV Axis game-font took over. Exo 2 looked "almost right"
because it overlaps Axis on basic Latin, so the regression went unnoticed
for the entire v1.5.x series.
The fix routes RegularFont through draw whenever either FontsEnabled or
UseHellionFont is on. First-frame HITCH dropped from ~74 ms to ~20 ms
median (5-reload Linux/Wine sample 17.9-23.6 ms) as a side effect — the
v1.5.1 "too optimistic" defer-pattern hypothesis was actually a symptom
of this bug, not bad math.
Font-stack overhaul on top:
- Inter Light (Static 18pt-Light, 343 KB, SIL OFL 1.1) replaces Exo 2 as
the bundled font. Inter ships full Latin Extended-A/B, Greek polytonic
and Cyrillic Supplement coverage.
- NotoSansCjkRegular added as a third merge layer for Hangul,
Simplified-Chinese-specific Han glyphs, and CJK fallbacks the FFXIV
Japanese font does not ship.
- Two new ExtraGlyphRanges flags (LatinExtended, Greek) implemented via
AddChar pair lists in SetUpRanges.
- Settings.Apply auto-activates the matching ExtraGlyphRanges flag on
language change. Plugin.LoadAsync runs a one-shot migration that ORs
in the required flag for an already-selected language.
- ExtraGlyphRanges CollapsingHeader reachable regardless of
UseHellionFont (was hidden in the early-return branch).
- New WarningText below the language combo: FFXIV's chat engine only
fully supports EN/DE/FR/JA. Other scripts render in the HellionChat
UI but may garble in in-game chat input/send.
Localisation wave (originally a FR-only cycle):
- 24 selectable UI languages. LanguageOverride enum gains 10 new locales
plus 3 previously commented-out (Italian, Korean, Norwegian with ISO
code `nb` instead of `no`). All new values append to keep existing
user-config integer serialisation stable.
- Resource bundle split: HellionStrings.resx (24 locales, 328 keys) for
fork-added strings, Language.resx (24 locales, 456 keys) for the
ChatTwo-Crowdin-heritage. 4 post-sync Crowdin keys backfilled into
13 legacy locales with per-key AI-assisted comment marker.
- Em-dash sweep on EN source plus 18 translations. Russian and Ukrainian
keep their typographic norm.
Old HellionFont.ttf + HellionFont-OFL.txt removed; Inter-Light.ttf +
Inter-OFL.txt take their place. Configuration field UseHellionFont keeps
its name for backwards-compat. Migration v17 stays.
This commit is contained in:
@@ -385,10 +385,10 @@
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<value>Qué tan opacas son las ventanas del plugin. Valores más bajos dejan ver el juego por detrás; los campos de formulario y los diálogos permanecen completamente opacos y legibles encima.</value>
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</data>
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<data name="Theme_UseHellionFont_Name" xml:space="preserve">
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<value>Usar la fuente Hellion incluida (Exo 2)</value>
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<value>Usar Inter Light incluido</value>
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</data>
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<data name="Theme_UseHellionFont_Description" xml:space="preserve">
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<value>Renderiza el chat y la interfaz en Exo 2 (SIL Open Font License 1.1), que se incluye con el plugin. Desactívalo para volver a la fuente seleccionada en Ajustes → Fuente.</value>
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<value>Muestra el chat y la interfaz en Inter Light (licencia SIL Open Font 1.1), incluida en el plugin. Desactiva para volver a la fuente seleccionada en Configuración → Fuente.</value>
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</data>
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<data name="About_Maintainer_Heading" xml:space="preserve">
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@@ -1030,4 +1030,8 @@
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<data name="DbViewer_FullTextToggle_Hint_PhraseMode" xml:space="preserve">
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<value>Busca la frase exacta. Las consultas de varias palabras solo coinciden cuando las palabras aparecen juntas en orden. Para usar la sintaxis FTS5 MATCH sin procesar, encierra tu término entre comillas dobles tú mismo.</value>
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</data>
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<data name="Settings_Language_FFXIVCoverage_Warning" xml:space="preserve">
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<value>HellionChat muestra los 24 idiomas, pero la entrada de chat de FFXIV solo admite completamente EN, DE, FR y JA. Otros alfabetos pueden mostrarse como caracteres ilegibles al escribir en el chat del juego o al enviar mensajes.</value>
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<comment>AI-assisted machine translation. Pending native-speaker review.</comment>
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</data>
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</root>
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