refactor: pull more strings into resources

This commit is contained in:
Anna
2022-02-04 19:38:19 -05:00
parent 8e7a50e3f3
commit 38cdb98f2d
5 changed files with 194 additions and 2 deletions
+126
View File
@@ -114,6 +114,105 @@ namespace ChatTwo.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Alliance Member.
/// </summary>
internal static string ChatSource_AllianceMember {
get {
return ResourceManager.GetString("ChatSource_AllianceMember", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pet (Alliance member).
/// </summary>
internal static string ChatSource_AlliancePet {
get {
return ResourceManager.GetString("ChatSource_AlliancePet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Engaged Enemy.
/// </summary>
internal static string ChatSource_EngagedEnemy {
get {
return ResourceManager.GetString("ChatSource_EngagedEnemy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Friendly NPC.
/// </summary>
internal static string ChatSource_FriendlyNpc {
get {
return ResourceManager.GetString("ChatSource_FriendlyNpc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other.
/// </summary>
internal static string ChatSource_Other {
get {
return ResourceManager.GetString("ChatSource_Other", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pet (Other).
/// </summary>
internal static string ChatSource_OtherPet {
get {
return ResourceManager.GetString("ChatSource_OtherPet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Party Member.
/// </summary>
internal static string ChatSource_PartyMember {
get {
return ResourceManager.GetString("ChatSource_PartyMember", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pet (Party).
/// </summary>
internal static string ChatSource_PartyPet {
get {
return ResourceManager.GetString("ChatSource_PartyPet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Self.
/// </summary>
internal static string ChatSource_Self {
get {
return ResourceManager.GetString("ChatSource_Self", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pet (Self).
/// </summary>
internal static string ChatSource_SelfPet {
get {
return ResourceManager.GetString("ChatSource_SelfPet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unengaged Enemy.
/// </summary>
internal static string ChatSource_UnengagedEnemy {
get {
return ResourceManager.GetString("ChatSource_UnengagedEnemy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allow moving chat.
/// </summary>
@@ -501,6 +600,15 @@ namespace ChatTwo.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to All.
/// </summary>
internal static string UnreadMode_All {
get {
return ResourceManager.GetString("UnreadMode_All", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Always show unread indicators..
/// </summary>
@@ -510,6 +618,15 @@ namespace ChatTwo.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to None.
/// </summary>
internal static string UnreadMode_None {
get {
return ResourceManager.GetString("UnreadMode_None", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Never show unread indicators..
/// </summary>
@@ -519,6 +636,15 @@ namespace ChatTwo.Resources {
}
}
/// <summary>
/// Looks up a localized string similar to Unseen.
/// </summary>
internal static string UnreadMode_Unseen {
get {
return ResourceManager.GetString("UnreadMode_Unseen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only show unread indicators for messages you haven&apos;t seen..
/// </summary>