Add adventurer plate context option
This commit is contained in:
@@ -273,6 +273,20 @@ internal unsafe class GameFunctions : IDisposable {
|
||||
return this._inInstance() != 0;
|
||||
}
|
||||
|
||||
internal bool TryOpenAdventurerPlate(ulong playerId)
|
||||
{
|
||||
try
|
||||
{
|
||||
AgentCharaCard.Instance()->OpenCharaCard(playerId);
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Plugin.Log.Warning(e, "Unable to open adventurer plate");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal void ClickNoviceNetworkButton() {
|
||||
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.ChatLog);
|
||||
// case 3
|
||||
|
||||
Reference in New Issue
Block a user