feat: begin adding ipc
This commit is contained in:
@@ -64,6 +64,7 @@ public sealed class Plugin : IDalamudPlugin {
|
||||
internal TextureCache TextureCache { get; }
|
||||
internal GameFunctions.GameFunctions Functions { get; }
|
||||
internal Store Store { get; }
|
||||
internal IpcManager Ipc { get; }
|
||||
internal PluginUi Ui { get; }
|
||||
|
||||
internal int DeferredSaveFrames = -1;
|
||||
@@ -84,6 +85,7 @@ public sealed class Plugin : IDalamudPlugin {
|
||||
this.TextureCache = new TextureCache(this.DataManager!);
|
||||
this.Functions = new GameFunctions.GameFunctions(this);
|
||||
this.Store = new Store(this);
|
||||
this.Ipc = new IpcManager(this.Interface);
|
||||
this.Ui = new PluginUi(this);
|
||||
|
||||
// let all the other components register, then initialise commands
|
||||
@@ -104,6 +106,7 @@ public sealed class Plugin : IDalamudPlugin {
|
||||
GameFunctions.GameFunctions.SetChatInteractable(true);
|
||||
|
||||
this.Ui.Dispose();
|
||||
this.Ipc.Dispose();
|
||||
this.Store.Dispose();
|
||||
this.Functions.Dispose();
|
||||
this.TextureCache.Dispose();
|
||||
|
||||
Reference in New Issue
Block a user