feat(auto-tell-tabs): add AutoTellTabsService skeleton with lifecycle
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using System;
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using System.Linq;
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namespace ChatTwo;
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// Hellion Chat — Auto-Tell-Tabs.
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//
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// Spawns a session-only tab per /tell partner so a club greeter can track
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// multiple parallel conversations without losing context. Subscribes to
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// MessageManager.MessageProcessed for live tells and to ClientState.Logout
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// for the cleanup pass; everything else hangs off these two entry points.
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//
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// See spec: Hellion Chat Auto-Tell-Tabs Spec (Obsidian vault).
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internal sealed class AutoTellTabsService : IDisposable
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{
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private readonly Plugin _plugin;
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private readonly MessageManager _messageManager;
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private readonly MessageStore _store;
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private readonly object _tempTabsLock = new();
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private bool _initialized;
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internal AutoTellTabsService(Plugin plugin, MessageManager messageManager, MessageStore store)
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{
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_plugin = plugin;
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_messageManager = messageManager;
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_store = store;
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}
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internal int ActiveTempTabCount
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{
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get
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{
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lock (_tempTabsLock)
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{
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return Plugin.Config.Tabs.Count(t => t.IsTempTab);
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}
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}
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}
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internal void Initialize()
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{
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if (_initialized)
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{
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return;
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}
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_messageManager.MessageProcessed += HandleTell;
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Plugin.ClientState.Logout += OnLogout;
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_initialized = true;
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}
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public void Dispose()
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{
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if (!_initialized)
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{
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return;
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}
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Plugin.ClientState.Logout -= OnLogout;
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_messageManager.MessageProcessed -= HandleTell;
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_initialized = false;
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}
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internal void HandleTell(Message message)
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{
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// Stub — implemented in Task 8.
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}
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internal void MarkGreeted(Tab tab)
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{
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// Stub — implemented in Task 12.
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}
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internal void UnmarkGreeted(Tab tab)
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{
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// Stub — implemented in Task 12.
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}
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internal bool IsGreeted(Tab tab)
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{
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return tab.IsGreeted;
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}
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private void OnLogout(int type, int code)
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{
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// Stub — implemented in Task 10.
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}
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}
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