refactor: switch to Siggingway
This commit is contained in:
@@ -48,6 +48,7 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="JetBrains.Annotations" Version="2021.3.0"/>
|
<PackageReference Include="JetBrains.Annotations" Version="2021.3.0"/>
|
||||||
|
<PackageReference Include="Siggingway" Version="1.0.1"/>
|
||||||
<PackageReference Include="XivCommon" Version="4.0.0"/>
|
<PackageReference Include="XivCommon" Version="4.0.0"/>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|||||||
+27
-34
@@ -1,5 +1,4 @@
|
|||||||
using System.Runtime.InteropServices;
|
using System.Text;
|
||||||
using System.Text;
|
|
||||||
using ChatTwo.Code;
|
using ChatTwo.Code;
|
||||||
using ChatTwo.Util;
|
using ChatTwo.Util;
|
||||||
using Dalamud.Game.Text.SeStringHandling;
|
using Dalamud.Game.Text.SeStringHandling;
|
||||||
@@ -13,6 +12,7 @@ using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
|||||||
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
|
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI.Shell;
|
using FFXIVClientStructs.FFXIV.Client.UI.Shell;
|
||||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||||
|
using Siggingway;
|
||||||
|
|
||||||
namespace ChatTwo;
|
namespace ChatTwo;
|
||||||
|
|
||||||
@@ -22,17 +22,8 @@ internal unsafe class GameFunctions : IDisposable {
|
|||||||
internal const string ChangeChannelName = "E8 ?? ?? ?? ?? BA ?? ?? ?? ?? 48 8D 4D B0 48 8B F8 E8 ?? ?? ?? ?? 41 8B D6";
|
internal const string ChangeChannelName = "E8 ?? ?? ?? ?? BA ?? ?? ?? ?? 48 8D 4D B0 48 8B F8 E8 ?? ?? ?? ?? 41 8B D6";
|
||||||
|
|
||||||
internal const string CurrentChatEntryOffset = "8B 77 ?? 8D 46 01 89 47 14 81 FE ?? ?? ?? ?? 72 03 FF 47";
|
internal const string CurrentChatEntryOffset = "8B 77 ?? 8D 46 01 89 47 14 81 FE ?? ?? ?? ?? 72 03 FF 47";
|
||||||
internal const string AgentContextYesNo = "E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B CB E8 ?? ?? ?? ?? 84 C0 74 3A";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private delegate byte ChatLogRefreshDelegate(IntPtr log, ushort eventId, AtkValue* value);
|
|
||||||
|
|
||||||
private delegate IntPtr ChangeChannelNameDelegate(IntPtr agent);
|
|
||||||
|
|
||||||
private delegate IntPtr AgentContextYesNoDelegate(AgentInterface* context, uint a2, byte* playerName, ushort playerWorld, uint a5, byte a6);
|
|
||||||
|
|
||||||
internal delegate void ChatActivatedEventDelegate(string? input);
|
|
||||||
|
|
||||||
#region Functions
|
#region Functions
|
||||||
|
|
||||||
[Signature("E8 ?? ?? ?? ?? 0F B7 44 37 ??")]
|
[Signature("E8 ?? ?? ?? ?? 0F B7 44 37 ??")]
|
||||||
@@ -68,16 +59,33 @@ internal unsafe class GameFunctions : IDisposable {
|
|||||||
[Signature("E8 ?? ?? ?? ?? EB 45 45 33 C9")]
|
[Signature("E8 ?? ?? ?? ?? EB 45 45 33 C9")]
|
||||||
private readonly delegate* unmanaged<void*, uint, byte, void> _searchForItem;
|
private readonly delegate* unmanaged<void*, uint, byte, void> _searchForItem;
|
||||||
|
|
||||||
|
[Signature("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B CB E8 ?? ?? ?? ?? 84 C0 74 3A")]
|
||||||
|
private readonly delegate* unmanaged<AgentInterface*, uint, byte*, ushort, uint, byte, void> _agentContextYesNo;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
#region Hooks
|
||||||
|
|
||||||
|
private delegate byte ChatLogRefreshDelegate(IntPtr log, ushort eventId, AtkValue* value);
|
||||||
|
|
||||||
|
private delegate IntPtr ChangeChannelNameDelegate(IntPtr agent);
|
||||||
|
|
||||||
|
[Signature(Signatures.ChatLogRefresh, DetourName = nameof(ChatLogRefreshDetour))]
|
||||||
|
private Hook<ChatLogRefreshDelegate>? ChatLogRefreshHook { get; init; }
|
||||||
|
|
||||||
|
[Signature(Signatures.ChangeChannelName, DetourName = nameof(ChangeChannelNameDetour))]
|
||||||
|
private Hook<ChangeChannelNameDelegate>? ChangeChannelNameHook { get; init; }
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
[Signature(Signatures.CurrentChatEntryOffset, Offset = 2)]
|
||||||
|
private readonly byte? _currentChatEntryOffset;
|
||||||
|
|
||||||
internal const int HqItemOffset = 1_000_000;
|
internal const int HqItemOffset = 1_000_000;
|
||||||
|
|
||||||
private Plugin Plugin { get; }
|
private Plugin Plugin { get; }
|
||||||
private Hook<ChatLogRefreshDelegate>? ChatLogRefreshHook { get; }
|
|
||||||
private Hook<ChangeChannelNameDelegate>? ChangeChannelNameHook { get; }
|
|
||||||
|
|
||||||
private readonly int? _currentChatEntryOffset;
|
internal delegate void ChatActivatedEventDelegate(string? input);
|
||||||
private readonly AgentContextYesNoDelegate? _agentContextYesNo;
|
|
||||||
|
|
||||||
internal event ChatActivatedEventDelegate? ChatActivated;
|
internal event ChatActivatedEventDelegate? ChatActivated;
|
||||||
|
|
||||||
@@ -86,25 +94,10 @@ internal unsafe class GameFunctions : IDisposable {
|
|||||||
internal GameFunctions(Plugin plugin) {
|
internal GameFunctions(Plugin plugin) {
|
||||||
this.Plugin = plugin;
|
this.Plugin = plugin;
|
||||||
|
|
||||||
this.Plugin.SigScanner.ScanFunctions(this);
|
Siggingway.Siggingway.Initialise(this.Plugin.SigScanner, this);
|
||||||
|
|
||||||
if (this.Plugin.SigScanner.TryScanText(Signatures.ChatLogRefresh, out var chatLogPtr)) {
|
this.ChatLogRefreshHook?.Enable();
|
||||||
this.ChatLogRefreshHook = new Hook<ChatLogRefreshDelegate>(chatLogPtr, this.ChatLogRefreshDetour);
|
this.ChangeChannelNameHook?.Enable();
|
||||||
this.ChatLogRefreshHook.Enable();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.Plugin.SigScanner.TryScanText(Signatures.ChangeChannelName, out var channelNamePtr)) {
|
|
||||||
this.ChangeChannelNameHook = new Hook<ChangeChannelNameDelegate>(channelNamePtr, this.ChangeChannelNameDetour);
|
|
||||||
this.ChangeChannelNameHook.Enable();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.Plugin.SigScanner.TryScanText(Signatures.CurrentChatEntryOffset, out var entryOffsetPtr)) {
|
|
||||||
this._currentChatEntryOffset = *(byte*) (entryOffsetPtr + 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.Plugin.SigScanner.TryScanText(Signatures.AgentContextYesNo, out var sendFriendRequestPtr)) {
|
|
||||||
this._agentContextYesNo = Marshal.GetDelegateForFunctionPointer<AgentContextYesNoDelegate>(sendFriendRequestPtr);
|
|
||||||
}
|
|
||||||
|
|
||||||
this.Plugin.ClientState.Login += this.Login;
|
this.Plugin.ClientState.Login += this.Login;
|
||||||
this.Login(null, null);
|
this.Login(null, null);
|
||||||
@@ -170,7 +163,7 @@ internal unsafe class GameFunctions : IDisposable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.Context);
|
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.Context);
|
||||||
var a6 = this._friendRequestBool(agent);
|
var a6 = this._friendRequestBool(agent) == 0 ? (byte) 1 : (byte) 0;
|
||||||
|
|
||||||
fixed (byte* namePtr = name.ToTerminatedBytes()) {
|
fixed (byte* namePtr = name.ToTerminatedBytes()) {
|
||||||
// 6.05: 20DA57
|
// 6.05: 20DA57
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
using System.Reflection;
|
|
||||||
using Dalamud.Game;
|
|
||||||
using Dalamud.Logging;
|
|
||||||
using JetBrains.Annotations;
|
|
||||||
|
|
||||||
namespace ChatTwo.Util;
|
|
||||||
|
|
||||||
internal static class SigFinder {
|
|
||||||
internal static void ScanFunctions(this SigScanner scanner, object self) {
|
|
||||||
var selfType = self.GetType();
|
|
||||||
var funcs = selfType.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
|
|
||||||
.Select(field => (field, field.GetCustomAttribute<SignatureAttribute>()))
|
|
||||||
.Where(tuple => tuple.Item2 != null);
|
|
||||||
foreach (var (field, attr) in funcs) {
|
|
||||||
if (!scanner.TryScanText(attr!.Signature, out var ptr)) {
|
|
||||||
PluginLog.LogWarning($"Could not find signature for {selfType.Name}.{field.Name}: {attr.Signature}");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
field.SetValue(self, ptr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[AttributeUsage(AttributeTargets.Field)]
|
|
||||||
[MeansImplicitUse(ImplicitUseKindFlags.Assign, ImplicitUseTargetFlags.Itself)]
|
|
||||||
internal class SignatureAttribute : Attribute {
|
|
||||||
internal readonly string Signature;
|
|
||||||
|
|
||||||
internal SignatureAttribute(string signature) {
|
|
||||||
this.Signature = signature;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user