- API 14
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@@ -1772,8 +1772,8 @@ public sealed class ChatLogWindow : Window
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{
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if (chunk.Link is PlayerPayload playerPayload)
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content = HidePlayerInString(content, playerPayload.PlayerName, playerPayload.World.RowId);
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else if (Plugin.ClientState.LocalPlayer is { } player)
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content = HidePlayerInString(content, player.Name.TextValue, player.HomeWorld.RowId);
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else if (Plugin.PlayerState.IsLoaded)
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content = HidePlayerInString(content, Plugin.PlayerState.CharacterName, Plugin.PlayerState.HomeWorld.RowId);
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}
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if (wrap)
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