docs: add v1.4.10 forge announcement post and apply csharpier reflow
Forge-Post is required in the tagged tree so forge-announce.yml can read it during the release-pipeline run. Plus a csharpier reflow on two files (SymbolPicker.cs, ChatLogWindow.cs) that preflight Block E flagged after the cycle's comment-tightening sweep — purely whitespace, no behaviour change.
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@@ -801,10 +801,13 @@ public sealed class ChatLogWindow : Window
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// picker below would pin the popup under the wrong widget.
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if (Plugin.Config.SymbolPickerEnabled)
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{
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if (ImGuiUtil.IconButton(
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if (
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ImGuiUtil.IconButton(
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FontAwesomeIcon.Smile,
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"symbol-picker-trigger",
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"Insert symbol or FFXIV icon"))
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"Insert symbol or FFXIV icon"
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)
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)
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{
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_symbolPicker.OpenPopup();
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}
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@@ -148,11 +148,14 @@ internal sealed class SymbolPicker
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foreach (var codepoint in _recentUsed)
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{
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var glyph = char.ConvertFromUtf32((int)codepoint);
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if (ImGui.Selectable(
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if (
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ImGui.Selectable(
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glyph,
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false,
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ImGuiSelectableFlags.DontClosePopups,
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new Vector2(20, 20)))
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new Vector2(20, 20)
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)
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)
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{
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inserted = glyph;
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}
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@@ -183,7 +186,12 @@ internal sealed class SymbolPicker
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if (!tab)
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return null;
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ImGui.InputTextWithHint("##pua-search", "Search by name (e.g. HighQuality)", ref _search, 64);
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ImGui.InputTextWithHint(
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"##pua-search",
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"Search by name (e.g. HighQuality)",
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ref _search,
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64
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);
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string? inserted = null;
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@@ -193,19 +201,24 @@ internal sealed class SymbolPicker
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foreach (var icon in Enum.GetValues<SeIconChar>())
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{
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var label = icon.ToString();
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if (query.Length > 0
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&& label.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0)
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if (
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query.Length > 0
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&& label.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0
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)
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{
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continue;
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}
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// ToIconString gives the single-codepoint glyph; tooltip
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// carries the enum name for discoverability.
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if (ImGui.Selectable(
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if (
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ImGui.Selectable(
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icon.ToIconString(),
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false,
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ImGuiSelectableFlags.DontClosePopups,
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new Vector2(24, 24)))
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new Vector2(24, 24)
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)
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)
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{
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inserted = icon.ToIconString();
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}
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@@ -243,18 +256,20 @@ internal sealed class SymbolPicker
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var query = _search;
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foreach (var (codepoint, name) in BmpWhitelist)
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{
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if (query.Length > 0
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&& name.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0)
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if (query.Length > 0 && name.IndexOf(query, StringComparison.OrdinalIgnoreCase) < 0)
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{
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continue;
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}
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var glyph = char.ConvertFromUtf32((int)codepoint);
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if (ImGui.Selectable(
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if (
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ImGui.Selectable(
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glyph,
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false,
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ImGuiSelectableFlags.DontClosePopups,
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new Vector2(24, 24)))
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new Vector2(24, 24)
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)
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)
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{
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inserted = glyph;
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}
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