refactor(namespace): rename ChatTwo.* to HellionChat.* across all source files
81 namespace declarations and 100 using directives converted via sed, plus two FQN-aliases (ChatTwoPartyFinderPayload in PayloadHandler.cs and ModifierFlag in KeybindManager.cs) updated. Critical: Language.Designer.cs and HellionStrings.Designer.cs ResourceManager string arguments updated synchronously — these are runtime reflection lookups not caught by the C# compiler. Two intentional ChatTwo references remain: the legacy migration path 'ChatTwo.json' in Plugin.cs (still points to upstream Chat 2's config file by design) and the InternalsVisibleTo declaration in AssemblyInfo.cs (handled in the upcoming repo-folder rename task). The local alias names 'ChatTwoPartyFinderPayload' and 'ChatTwoConflictDetector' are preserved as local symbols; only their target namespaces and references changed.
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@@ -8,7 +8,7 @@
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#nullable enable
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namespace ChatTwo.Resources;
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namespace HellionChat.Resources;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute]
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@@ -26,7 +26,7 @@ internal class HellionStrings
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get
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{
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if (resourceMan is null)
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resourceMan = new global::System.Resources.ResourceManager("ChatTwo.Resources.HellionStrings", typeof(HellionStrings).Assembly);
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resourceMan = new global::System.Resources.ResourceManager("HellionChat.Resources.HellionStrings", typeof(HellionStrings).Assembly);
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return resourceMan;
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}
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}
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