feat: add instanced inviting
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@@ -13,6 +13,9 @@ internal sealed unsafe class Party {
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[Signature("48 83 EC 38 41 B1 09", Fallibility = Fallibility.Fallible)]
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private readonly delegate* unmanaged<IntPtr, ulong, ushort, byte> _inviteToPartyContentId = null!;
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[Signature("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8B 83 ?? ?? ?? ?? 48 85 C0 74 62", Fallibility = Fallibility.Fallible)]
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private readonly delegate* unmanaged<IntPtr, ulong, byte> _inviteToPartyInInstance = null!;
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[Signature("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 49 8B 56 20", Fallibility = Fallibility.Fallible)]
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private readonly delegate* unmanaged<AgentInterface*, byte*, ushort, ulong, void> _promote = null!;
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@@ -40,7 +43,7 @@ internal sealed unsafe class Party {
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}
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internal void InviteOtherWorld(ulong contentId) {
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if (this._inviteToPartyContentId != null) {
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if (this._inviteToPartyContentId == null) {
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return;
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}
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@@ -55,6 +58,22 @@ internal sealed unsafe class Party {
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}
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}
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internal void InviteInInstance(ulong contentId) {
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if (this._inviteToPartyInInstance == null) {
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return;
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}
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// 6.11: 214A55
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var a1 = this.Plugin.Functions.GetInfoProxyByIndex(1);
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if (contentId != 0) {
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// third param is world, but it requires a specific world
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// if they're not on that world, it will fail
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// pass 0 and it will work on any world EXCEPT for the world the
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// current player is on
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this._inviteToPartyInInstance(a1, contentId);
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}
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}
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internal void Kick(string name, ulong contentId) {
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if (this._kick == null) {
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return;
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