Add window opacity slider to the Hellion theme
True per-window focus-aware transparency would require touching ChatLogWindow and SettingsWindow individually (both upstream code, both prone to cherry-pick churn). Instead expose a single opacity slider that mixes a configured alpha into the WindowBg color in PushGlobal — applies to every Hellion-rendered pane uniformly, the game shines through, and form fields / dialogs / popups stay opaque on top so input remains readable. Default 92%, range clamped to 0.5–1.0 in the UI and 0x55–0xFF in the alpha conversion so users can't accidentally make the panes disappear entirely. Slider sits inside the Appearance section right under the master Hellion-theme checkbox and is greyed out when the theme is disabled.
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@@ -273,4 +273,10 @@
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<data name="Theme_Enabled_Description" xml:space="preserve">
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<value>Industrielle HUD-Palette mit cyan-blauen Aktionsfarben, schiefer-violetten Tabs und Bernstein-Akzenten für aktive Zustände, global angewendet auf Chat-Fenster, Einstellungen, Viewer und Wizard. Deaktivieren, um das Standard-Dalamud-Erscheinungsbild zu nutzen.</value>
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</data>
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<data name="Theme_WindowOpacity_Label" xml:space="preserve">
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<value>Fenster-Deckkraft</value>
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</data>
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<data name="Theme_WindowOpacity_Help" xml:space="preserve">
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<value>Wie deckend die Plugin-Fenster sind. Niedrigere Werte lassen das Spiel durchscheinen, Form-Felder und Dialoge bleiben oben drauf deckend und gut lesbar.</value>
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</data>
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</root>
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