merge: align config defaults with maintainer's live config
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@@ -73,8 +73,10 @@ public class Configuration : IPluginConfiguration
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public bool HellionThemeEnabled = true;
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public bool HellionThemeEnabled = true;
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// Window background opacity, 0.5–1.0. Lower values make the plugin
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// Window background opacity, 0.5–1.0. Lower values make the plugin
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// panes more glass-like so the game shines through. Default ~92%.
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// panes more glass-like so the game shines through. Default 0.5
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public float HellionThemeWindowOpacity = 0.92f;
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// matches the maintainer's daily-driver preference; users who want
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// a less translucent look bump it up in Aussehen → Theme.
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public float HellionThemeWindowOpacity = 0.5f;
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// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
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// Use the bundled Exo 2 font (OFL-1.1) for the regular plugin font
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// instead of whatever GlobalFontV2.FontId points at. Default ON so a
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// instead of whatever GlobalFontV2.FontId points at. Default ON so a
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@@ -158,7 +160,11 @@ public class Configuration : IPluginConfiguration
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public bool PlaySounds = true;
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public bool PlaySounds = true;
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public bool KeepInputFocus = true;
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public bool KeepInputFocus = true;
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public int MaxLinesToRender = 5_000; // 1-10000
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public int MaxLinesToRender = 5_000; // 1-10000
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public bool Use24HourClock;
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// Default ON to match a German / European 24h locale. The
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// ChatLogWindow.cs format-flip in v0.5.1 honours this strictly via
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// CultureInfo.InvariantCulture so the result is consistent across
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// host locales.
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public bool Use24HourClock = true;
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public bool ShowEmotes = true;
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public bool ShowEmotes = true;
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public HashSet<string> BlockedEmotes = [];
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public HashSet<string> BlockedEmotes = [];
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@@ -108,7 +108,10 @@ public static class TabsUtil
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[ChatType.LootNotice] = (ChatSourceExt.All, ChatSourceExt.All),
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[ChatType.LootNotice] = (ChatSourceExt.All, ChatSourceExt.All),
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[ChatType.LootRoll] = (ChatSourceExt.All, ChatSourceExt.All),
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[ChatType.LootRoll] = (ChatSourceExt.All, ChatSourceExt.All),
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},
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},
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Channel = InputChannel.Party,
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// No automatic input-channel switch; the Gruppe tab is a read
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// surface that pulls in Party, CrossParty, Alliance and PvpTeam
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// together. Auto-routing /party into this tab would surprise the
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// user when they actually wanted /alliance or /pvpteam.
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};
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};
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public static Tab HellionBeginner => new()
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public static Tab HellionBeginner => new()
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