diff --git a/ChatTwo/GameFunctions/Chat.cs b/ChatTwo/GameFunctions/Chat.cs index dd8aafa..22fd619 100755 --- a/ChatTwo/GameFunctions/Chat.cs +++ b/ChatTwo/GameFunctions/Chat.cs @@ -347,7 +347,6 @@ internal sealed unsafe class Chat : IDisposable { // FIXME: this whole system sucks // FIXME v2: I hate everything about this, but it works - Plugin.Framework.RunOnTick(() => { string? input = null; @@ -361,8 +360,6 @@ internal sealed unsafe class Chat : IDisposable if (c != '\0' && !char.IsControl(c)) input = c.ToString(); - Plugin.Log.Information($"Input was {c}"); - try { Activated?.Invoke(new ChatActivatedArgs(new ChannelSwitchInfo(null)) { Input = input, }); diff --git a/ChatTwo/GameFunctions/GameFunctions.cs b/ChatTwo/GameFunctions/GameFunctions.cs index ab862d3..16475ad 100755 --- a/ChatTwo/GameFunctions/GameFunctions.cs +++ b/ChatTwo/GameFunctions/GameFunctions.cs @@ -200,14 +200,7 @@ internal unsafe class GameFunctions : IDisposable internal static InfoProxyCommonList.CharacterData[] GetFriends() { - ChatTwo.Plugin.Log.Information($"Address {(nint)InfoProxyFriendList.Instance():X}"); - ChatTwo.Plugin.Log.Information($"Address CharaData {(nint)InfoProxyFriendList.Instance()->CharData:X}"); - var list = InfoProxyFriendList.Instance()->CharDataSpan.ToArray(); - foreach (var data in list) - { - ChatTwo.Plugin.Log.Information($"Data was: {data.NameString} {data.HomeWorld} {data.ContentId}"); - } - return list; + return InfoProxyFriendList.Instance()->CharDataSpan.ToArray(); } internal static void OpenQuestLog(Quest quest) diff --git a/ChatTwo/Plugin.cs b/ChatTwo/Plugin.cs index d84b58c..ff2a1b5 100755 --- a/ChatTwo/Plugin.cs +++ b/ChatTwo/Plugin.cs @@ -174,7 +174,6 @@ public sealed class Plugin : IDalamudPlugin private void Draw() { - if (Config.HideInLoadingScreens && Condition[ConditionFlag.BetweenAreas]) return;