settings: add chat colour preset buttons with apply logic
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@@ -230,6 +230,14 @@ internal sealed class Appearance : ISettingsTab
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using (ImRaii.PushIndent(ImGui.GetStyle().IndentSpacing, false))
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{
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DrawColourPresetButtons();
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// i18n key follows in Task 29 (Phase E); inline for now so the
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// build stays green while we ship the colour preset feature.
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ImGui.TextDisabled("Tipp: Presets überschreiben deine aktuellen Channel-Farben sofort.");
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ImGui.Spacing();
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ImGui.Separator();
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ImGui.Spacing();
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foreach (var (_, types) in ChatTypeExt.SortOrder)
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{
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foreach (var type in types)
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@@ -263,6 +271,63 @@ internal sealed class Appearance : ISettingsTab
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}
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}
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// Hellion Chat — v0.6.0 preset-buttons row above the per-channel colour
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// editors. Apply is immediate and overwrites every channel covered by
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// the preset; channels not in the preset keep their current colour.
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private void DrawColourPresetButtons()
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{
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var first = true;
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foreach (var (_, preset) in ChatColourPresets.All)
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{
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if (!first)
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{
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ImGui.SameLine();
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}
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first = false;
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if (preset.IsBrandPreset)
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{
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// Hellion-Brand visuell hervorheben — blau-violetter Frame-Akzent
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var border = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(255, 128, 200));
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var btn = ColourUtil.RgbaToVector3(ColourUtil.ComponentsToRgba(74, 42, 106));
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ImGui.PushStyleColor(ImGuiCol.Border, new System.Numerics.Vector4(border.X, border.Y, border.Z, 1f));
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ImGui.PushStyleColor(ImGuiCol.Button, new System.Numerics.Vector4(btn.X, btn.Y, btn.Z, 1f));
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ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 1.5f);
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}
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if (ImGui.Button(GetPresetLabel(preset)))
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{
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ApplyPreset(preset);
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}
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if (preset.IsBrandPreset)
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{
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ImGui.PopStyleVar();
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ImGui.PopStyleColor(2);
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}
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}
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}
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// Localized label for a preset; falls back to DisplayName if the i18n
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// key is missing (defensive — the resource manager returns the key
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// string itself when a lookup fails).
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private static string GetPresetLabel(ChatColourPreset preset)
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{
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var localized = HellionStrings.ResourceManager.GetString(preset.LocalizationKey, HellionStrings.Culture);
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return string.IsNullOrEmpty(localized) ? preset.DisplayName : localized;
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}
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private void ApplyPreset(ChatColourPreset preset)
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{
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foreach (var (channel, colour) in preset.Colours)
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{
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Mutable.ChatColours[channel] = colour;
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}
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Plugin.SaveConfig();
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GlobalParametersCache.Refresh();
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Plugin.Log.Debug($"Applied chat colour preset: {preset.DisplayName}");
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}
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private void DrawTimestampsSection()
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{
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using var tree = ImRaii.TreeNode(HellionStrings.Settings_Appearance_Timestamps_Heading);
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