Bump version to 1.4.3 and sync manifest files
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@@ -4,7 +4,7 @@
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0.1.0 is our bootstrap release; the underlying Chat 2 base is
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0.1.0 is our bootstrap release; the underlying Chat 2 base is
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called out in the yaml changelog so users can see what it
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called out in the yaml changelog so users can see what it
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derives from. -->
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derives from. -->
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<Version>1.4.2</Version>
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<Version>1.4.3</Version>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<!-- Honor packages.lock.json on restore so floating version ranges
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<!-- Honor packages.lock.json on restore so floating version ranges
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@@ -58,6 +58,15 @@ description: |-
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its tab aggregation behind the same one-second cache it uses
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its tab aggregation behind the same one-second cache it uses
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for the format strings.
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for the format strings.
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v1.4.3 — Plugin-Load Async-Init plus Repo-Cutover. Plugin
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migrated to Dalamud's IAsyncDalamudPlugin so the heavy work
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(migrations, service allocations, window construction, hook
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subscription) runs in LoadAsync without blocking Dalamud's
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UI. Schema-gate replaces the v9 → v16 migration chain;
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configs on schema v16+ load directly. Custom-repo URL moves
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to gitea.hellion-forge.cloud, the GitHub repo stays as a
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frozen v1.4.2 snapshot.
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Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
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Based on Chat 2 by Infi and Anna, licensed under EUPL-1.2.
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Modding & support: join the Hellion Forge Discord at
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Modding & support: join the Hellion Forge Discord at
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@@ -77,6 +86,42 @@ tags:
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- Replacement
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- Replacement
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- Privacy
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- Privacy
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changelog: |-
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changelog: |-
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**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)**
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Plugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin`
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API. The constructor now does only the bootstrap-essentials
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(config load, language init, conflict detection); migrations,
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service allocations, window construction and hook subscription
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move to LoadAsync. Dalamud can keep its UI responsive while the
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heavy work runs.
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- IAsyncDalamudPlugin two-phase load with per-line CaptureFailure
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in DisposeAsync (mirrors LightlessSync's pattern); idempotency
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guard protects against reload races
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- Schema-gate replaces the v9 → v16 migration chain. Configs
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on schema v16+ load directly; older configs trigger an
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"install v1.4.2 first" error so the historic migration
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path stays intact
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- AutoTranslate.PreloadCache moved off the load path. First
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use may have a sub-second hitch instead of every-load; the
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upstream chose differently, we accept first-use latency
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- FontManager.BuildFonts is called sync at the start of
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LoadAsync; Dalamud rebuilds the font atlas on its own
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pipeline so the custom Hellion-Exo2 font appears with a
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brief font-pop after load (matches ChatTwo's behaviour)
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- Custom-repo URL moved to gitea.hellion-forge.cloud/
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JonKazama-Hellion/HellionChat. GitHub repo stays as a
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frozen v1.4.2 snapshot; new releases ship from Gitea.
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Existing testers need to update the custom-repo URL once
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- Plugin-load time in this release sits at ~3.7 s median
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(5 reloads), comparable to v1.4.2. Async migration is
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foundational for v1.4.4 Lazy-Init optimisations rather
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than an immediate user-perceived win
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Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
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**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**
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Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
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Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
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@@ -171,26 +216,6 @@ changelog: |-
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**
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First step on the plugin-integration roadmap. HellionChat now
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listens to Honorific and shows your custom title in the chat
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header. The slot auto-hides when Honorific is not installed,
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when no custom title is active, or when you are using the
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original FFXIV title.
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- New "Integrations" settings tab
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- Honorific integration with auto-detection and live updates
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- "Coming soon" preview of the next five planned integrations:
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context menu actions, smart notifications, RP status block,
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ExtraChat channels, and quick DM compose
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- Maintainer attribution buttons for Honorific repo and Caraxi
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- New service-class pattern under HellionChat/Integrations/
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Modding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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---
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---
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Earlier history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases
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Earlier history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases
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@@ -2,7 +2,7 @@
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/actions/workflows/build.yml)
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[](LICENSE)
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[](LICENSE)
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
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[](https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/latest)
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[](https://github.com/goatcorp/Dalamud)
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[](https://github.com/goatcorp/Dalamud)
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[](https://dotnet.microsoft.com/)
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[](https://dotnet.microsoft.com/)
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[](https://www.finalfantasyxiv.com/)
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[](https://www.finalfantasyxiv.com/)
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@@ -11,7 +11,7 @@
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<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
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<img src="docs/images/hellion-forge.png" alt="Hellion Forge" width="180" />
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</p>
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</p>
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**Version 1.4.2** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
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**Version 1.4.3** — Privacy-First-Chat-Plugin für FINAL FANTASY XIV / Dalamud, basierend auf [Chat 2](https://github.com/Infiziert90/ChatTwo) (EUPL-1.2).
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Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel.
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Hellion Chat ist ein Privacy-First-Plugin auf dem Chat-2-Fundament. Der größte Teil der Engine kommt aus Chat 2 (Message-Store, Channel-Logik, Hook-System), die meisten Tastenkürzel funktionieren weiterhin wie gewohnt. Was sich ändert: schärfere Privacy-Defaults von Haus aus, eigene Slash-Commands unter `/hellionchat`, kein Webinterface mehr, und mit v1.1.0 eine Theme-Engine als Schritt in Richtung eigenes UI-Look-and-Feel.
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@@ -224,7 +224,7 @@ Eine optionale Submission ans Dalamud-Main-Plugin-Repo (zusätzlich zum eigenen
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## Projektstatus
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## Projektstatus
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**Version 1.4.2** — ChatLog Frame-Hot-Path: Per-Frame-Allokationen aus dem ChatLogWindow-Render-Pfad und der Settings-StatusBar eliminiert. Card-Mode-Border-Loop in DrawMessages hebt fünf Invarianten in einen Pre-Loop-Hoist innerhalb des BeginChild-Scopes, AutoTellTabTint bekommt einen Per-Tab-Cache via TabTintCache (separate Validation-Keys pro Cache, kein Cross-Invalidation), StatusBar zieht den Cache-Gate-Check vor die LINQ-Pfade und ersetzt Sum+Count durch eine Single-Pass-Foreach. Realistische Frame-Time-Recovery: 2-5 % in typischen Szenen, mehr bei Pop-Out-Heavy-Setups. Dritter Sub-Patch der v1.4.x Polish-Sweep-Serie (Stand: 2026-05-07).
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**Version 1.4.3** — Plugin-Load Async-Init plus Repo-Cutover: Plugin auf Dalamud's IAsyncDalamudPlugin-API migriert. Der Konstruktor übernimmt nur noch Bootstrap-Essentials (Config-Load, Language-Init, Conflict-Detection); Migrationen, Service-Allokationen, Window-Konstruktion und Hook-Subscription wandern in LoadAsync, sodass Dalamud die UI während der schweren Arbeit responsive halten kann. Schema-Gate ersetzt die v9 → v16 Migrations-Kette; Configs auf Schema v16+ laden direkt, ältere Configs triggern eine "install v1.4.2 first"-Fehlermeldung. Custom-Repo-URL auf `gitea.hellion-forge.cloud` migriert; das GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen. Plugin-Load-Zeit liegt bei ~3.7 s Median (5 Reloads), vergleichbar mit v1.4.2: Async-Migration ist Foundation für v1.4.4 Lazy-Init-Optimierungen, kein direkter User-spürbarer Win. Vierter Sub-Patch der v1.4.x Polish-Sweep-Serie (Stand: 2026-05-08).
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Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen:
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Hellion Chat ist ein eigenständiges Plugin, kein Fork mehr im Repository-Sinne. Vollständig abgeschlossen:
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@@ -12,6 +12,45 @@ und verlinkt für Details auf die Release-Pages.
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---
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---
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## Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)
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Plugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin`
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API. The constructor now does only the bootstrap-essentials
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(config load, language init, conflict detection); migrations,
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service allocations, window construction and hook subscription
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move to `LoadAsync`. Dalamud can keep its UI responsive while
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the heavy work runs.
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- `IAsyncDalamudPlugin` two-phase load with per-line
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`CaptureFailure` in `DisposeAsync` (mirrors LightlessSync's
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pattern); idempotency guard protects against reload races
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- Schema-gate replaces the v9 → v16 migration chain. Configs
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||||||
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on schema v16+ load directly; older configs trigger an
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"install v1.4.2 first" error so the historic migration
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path stays intact
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- `AutoTranslate.PreloadCache` moved off the load path. First
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use may have a sub-second hitch instead of every-load; the
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upstream chose differently, we accept first-use latency
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- `FontManager.BuildFonts` is called sync at the start of
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`LoadAsync`; Dalamud rebuilds the font atlas on its own
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pipeline so the custom Hellion-Exo2 font appears with a
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brief font-pop after load (matches ChatTwo's behaviour)
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- Custom-repo URL moved to
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`gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat`.
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GitHub repo stays as a frozen v1.4.2 snapshot; new
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releases ship from Gitea. Existing testers need to
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update the custom-repo URL once
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- Plugin-load time in this release sits at ~3.7 s median
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(5 reloads), comparable to v1.4.2. Async migration is
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foundational for v1.4.4 Lazy-Init optimisations rather
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than an immediate user-perceived win
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Modding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR
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Based on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).
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---
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## Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path
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## Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path
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Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
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Third sub-patch of the v1.4.x Polish Sweep series. Per-frame
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+25
-5
@@ -12,12 +12,32 @@ Privacy-First-Schnittmenge des Plugins erweisen.
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---
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---
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## Nächster Cycle (v1.4.3)
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## Nächster Cycle (v1.4.4)
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**Plugin-Load Async-Init** — IAsyncDalamudPlugin-Migration
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**Window-Lazy-Open + Render-Init-Cost-Optimisation** — die in v1.4.3
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und FontManager-async, Plugin-Konstruktor von 3.16 Sek auf
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gelegte IAsyncDalamudPlugin-Foundation jetzt für die echten User-
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unter 500 ms perceived load time. Größter und riskantester
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spürbaren Wins nutzen. Window-Konstruktion erst beim ersten Open,
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Patch der Serie, kommt nach drei stabilen Vorläufer-Patches.
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Render-Path-Init-Kosten in den ersten Frames runter. Konkrete
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Kandidaten und Größenschätzungen werden im v1.4.4-Brainstorm
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konsolidiert.
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## v1.4.3 — Plugin-Load Async-Init + Repo-Cutover (released 2026-05-08)
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Vierter und größter Sub-Patch der v1.4.x Polish-Sweep-Serie. Plugin
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auf Dalamud's IAsyncDalamudPlugin-API migriert: der Konstruktor
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übernimmt nur noch Bootstrap-Essentials (Config-Load, Language-Init,
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Conflict-Detection), Migrationen, Service-Allokationen, Window-
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Konstruktion und Hook-Subscription wandern in LoadAsync. Schema-
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Gate ersetzt die v9 → v16 Migrations-Kette; Configs auf Schema
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v16+ laden direkt, ältere Configs triggern eine "install v1.4.2
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first"-Fehlermeldung. AutoTranslate.PreloadCache vom Load-Pfad
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runter. FontManager.BuildFonts läuft sync am Start von LoadAsync,
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Dalamud baut den Font-Atlas auf seiner eigenen Pipeline.
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Custom-Repo-URL auf `gitea.hellion-forge.cloud` cut-over, das
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GitHub-Repo bleibt als eingefrorener v1.4.2-Snapshot stehen.
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Plugin-Load-Zeit liegt bei ~3.7 s Median (5 Reloads), vergleichbar
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mit v1.4.2: Async-Migration ist Foundation für v1.4.4 Lazy-Init-
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Optimierungen, kein direkter User-spürbarer Win.
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## v1.4.2 — ChatLog Frame-Hot-Path (released <Datum>)
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## v1.4.2 — ChatLog Frame-Hot-Path (released <Datum>)
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@@ -3,8 +3,8 @@
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"Author": "JonKazama-Hellion",
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"Author": "JonKazama-Hellion",
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"Name": "Hellion Chat",
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"Name": "Hellion Chat",
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"InternalName": "HellionChat",
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"InternalName": "HellionChat",
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"AssemblyVersion": "1.4.2.0",
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"AssemblyVersion": "1.4.3.0",
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"Description": "Hellion Chat is a privacy-focused chat replacement for FINAL FANTASY XIV based on the Chat 2 codebase (EUPL-1.2). One feature is intentionally removed (the optional webinterface) and a stack of privacy controls is added on top. Tabs, channel filters, RGB colours, emotes, screenshot mode, IPC integration and the chat replacement window itself work the same. The webinterface is intentionally not part of Hellion Chat because it serves a different use case from the smaller default footprint this plugin is built around.\n\nOn top of that, Hellion Chat adds privacy and data-handling controls designed to align with the modern data protection rules that apply across the EU, the United States and Japan. By default only your own conversations are stored; messages from strangers, NPCs and system spam stay out of the database. Retention windows are configurable per channel, history can be wiped retroactively, and stored data can be exported on demand.\n\nKey privacy and data-handling features:\n\n- Channel whitelist with a Privacy-First default\n- Per-channel retention with a daily background sweep\n- Retroactive cleanup with a Ctrl+Shift confirm\n- Export to Markdown, JSON or CSV\n- First-run wizard with three preset profiles (Privacy-First, Casual, Full History)\n- Bilingual UI (English and German) with live language switching\n- Independent plugin state — own config file and database directory, so Hellion Chat does not share state with upstream Chat 2\n\nv1.3.0 First plugin integration cycle. Honorific custom titles are shown in the chat header above the message log, with auto-detect and silent fallback when Honorific is not installed.\n\nv1.4.0 — Critical Lifecycle Fixes. Plugin reload and shutdown are cleaner: SQLite no longer leans on GC pressure to release its file, worker threads are explicitly background, deferred config saves no longer get lost mid-disable, and pre-v13 config backups carry the user's custom theme opacity into the v14 schema instead of falling back to the default.\n\nv1.4.1 — Theme Engine Performance plus a tenth built-in. HellionStyle.PushGlobal reads pre-computed ABGR values from a per-theme cache instead of converting RGBA per slot per frame (~13 % render-time recovery in typical scenes). Custom-theme hot-reload survives transient file locks (editor mid-save keeps the last-known-good snapshot). Synthwave Sunset joins as the tenth built-in theme — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes.\n\nv1.4.2 — ChatLog Frame-Hot-Path. Three per-frame allocation patterns gone from the chat-log render path: card-mode borders hoist invariants out of the per-message loop, auto-tell tab tint and icon get a per-tab cache, and the status bar gates its tab aggregation behind the same one-second cache it uses for the format strings.\n\nBased on Chat 2 by Infi and Anna, licensed under EUPL-1.2.\n\nModding & support: join the Hellion Forge Discord at https://discord.gg/X9V7Kcv5gR — community for Hellion Chat and other Hellion Online Media plugins/tools.",
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"Description": "Hellion Chat is a privacy-focused chat replacement for FINAL FANTASY XIV based on the Chat 2 codebase (EUPL-1.2). One feature is intentionally removed (the optional webinterface) and a stack of privacy controls is added on top. Tabs, channel filters, RGB colours, emotes, screenshot mode, IPC integration and the chat replacement window itself work the same. The webinterface is intentionally not part of Hellion Chat because it serves a different use case from the smaller default footprint this plugin is built around.\n\nOn top of that, Hellion Chat adds privacy and data-handling controls designed to align with the modern data protection rules that apply across the EU, the United States and Japan. By default only your own conversations are stored; messages from strangers, NPCs and system spam stay out of the database. Retention windows are configurable per channel, history can be wiped retroactively, and stored data can be exported on demand.\n\nKey privacy and data-handling features:\n\n- Channel whitelist with a Privacy-First default\n- Per-channel retention with a daily background sweep\n- Retroactive cleanup with a Ctrl+Shift confirm\n- Export to Markdown, JSON or CSV\n- First-run wizard with three preset profiles (Privacy-First, Casual, Full History)\n- Bilingual UI (English and German) with live language switching\n- Independent plugin state — own config file and database directory, so Hellion Chat does not share state with upstream Chat 2\n\nv1.3.0 First plugin integration cycle. Honorific custom titles are shown in the chat header above the message log, with auto-detect and silent fallback when Honorific is not installed.\n\nv1.4.0 — Critical Lifecycle Fixes. Plugin reload and shutdown are cleaner: SQLite no longer leans on GC pressure to release its file, worker threads are explicitly background, deferred config saves no longer get lost mid-disable, and pre-v13 config backups carry the user's custom theme opacity into the v14 schema instead of falling back to the default.\n\nv1.4.1 — Theme Engine Performance plus a tenth built-in. HellionStyle.PushGlobal reads pre-computed ABGR values from a per-theme cache instead of converting RGBA per slot per frame (~13 % render-time recovery in typical scenes). Custom-theme hot-reload survives transient file locks (editor mid-save keeps the last-known-good snapshot). Synthwave Sunset joins as the tenth built-in theme — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes.\n\nv1.4.2 — ChatLog Frame-Hot-Path. Three per-frame allocation patterns gone from the chat-log render path: card-mode borders hoist invariants out of the per-message loop, auto-tell tab tint and icon get a per-tab cache, and the status bar gates its tab aggregation behind the same one-second cache it uses for the format strings.\n\nv1.4.3 — Plugin-Load Async-Init plus Repo-Cutover. Plugin migrated to Dalamud's IAsyncDalamudPlugin so the heavy work (migrations, service allocations, window construction, hook subscription) runs in LoadAsync without blocking Dalamud's UI. Schema-gate replaces the v9 → v16 migration chain; configs on schema v16+ load directly. Custom-repo URL moves to gitea.hellion-forge.cloud, the GitHub repo stays as a frozen v1.4.2 snapshot.\n\nBased on Chat 2 by Infi and Anna, licensed under EUPL-1.2.\n\nModding & support: join the Hellion Forge Discord at https://discord.gg/X9V7Kcv5gR — community for Hellion Chat and other Hellion Online Media plugins/tools.",
|
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"ApplicableVersion": "any",
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"ApplicableVersion": "any",
|
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"RepoUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat",
|
"RepoUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat",
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"Tags": [
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"Tags": [
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@@ -20,12 +20,12 @@
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"CanUnloadAsync": false,
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"CanUnloadAsync": false,
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"LoadPriority": 0,
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"LoadPriority": 0,
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"Punchline": "Chat replacement with privacy controls aligned to EU, US and JP rules — based on Chat 2 (EUPL-1.2)",
|
"Punchline": "Chat replacement with privacy controls aligned to EU, US and JP rules — based on Chat 2 (EUPL-1.2)",
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"Changelog": "**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**\n\nThird sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations from the chat-log render path eliminated.\n\n- DrawMessages card-mode hoists theme/drawList/winLeft/winRight/borderColorAbgr out of the per-message loop. About 500 redundant calls per frame at 100 visible messages, multiplied by every pop-out window\n- Auto-tell tab tint and icon use a per-tab cache. Hash computation and string allocation only happen when the tell target name or world drifts. AutoTellTabTint stays a pure hash helper; cache lives in a thin TabTintCache wrapper\n- Status bar gates its tab aggregation behind the same one-second cache it already used for the format strings. LINQ Sum and Count replaced with a single foreach pass that runs on roughly 1% of frames\n\nRealistic frame-time recovery: 2-5% in typical scenes, more on pop-out-heavy setups because the card-border hoist scales per window.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.1 — Theme Engine Performance**\n\nSecond sub-patch of the v1.4.x Polish Sweep series. Heap pressure from the theme engine's per-frame render path removed, plus a tenth built-in theme and hardening for the custom-theme hot-reload.\n\n- Theme records carry a pre-computed ABGR-packed cache for every color slot; cache is filled when the theme is registered and refreshed defensively on every Switch()\n- HellionStyle.PushGlobal reads ABGR values from the cache instead of calling ColourUtil.RgbaToAbgr per slot per frame; ~13 % render-time recovery measured in typical scenes (plan estimate was 2–6 %, real ~10–15 %)\n- ThemeRegistry custom-theme reload distinguishes a recoverable file lock (editor mid-save) from a permanent IO failure; locked themes keep their last-known-good snapshot and retry on the next lookup instead of dropping out of the picker\n- New built-in: Synthwave Sunset — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes; tenth theme in the picker\n- Author credits refreshed: brand themes are credited as \"Hellion Forge\"; Mint Grove and Forge Merchantman now credited to Carla Beleandis as a community thanks\n\nNo schema bump, no user-visible behaviour change other than smoother frames on GC-sensitive setups and one additional colour option.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**\n\nFirst sub-patch of the v1.4.x Polish Sweep series. Seven known lifecycle and race bugs eliminated before any performance refactor sits on top.\n\n- MessageStore disposal no longer triggers GC.Collect globally; Pooling=false on the SQLite connection means there's nothing left to clean up by hand\n- PendingMessage and RetentionSweep worker threads are explicitly marked IsBackground=true so the plugin domain can unload during XIVLauncher reload without waiting for them\n- EmoteCache image and gif loaders moved from async-void to async Task with a shared task tracker, draining on Dispose so an in-flight load can no longer write to a disposed EmoteImages entry\n- DisposeAsync 10s timeout now warns loudly instead of silently leaving the worker behind\n- Plugin.Dispose flushes any pending DeferredSaveFrames before tearing services down, so settings changes made in the last few frames before disable are no longer lost\n- The v13→v14 config migration now reads the pre-v13 backup and carries HellionThemeWindowOpacity into the new WindowOpacity field instead of falling back to the default 0.85\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.3.0 - Plugin Integrations: Honorific**\n\nFirst step on the plugin-integration roadmap. HellionChat now listens to Honorific and shows your custom title in the chat header. The slot auto-hides when Honorific is not installed, when no custom title is active, or when you are using the original FFXIV title.\n\n- New \"Integrations\" settings tab\n- Honorific integration with auto-detection and live updates\n- \"Coming soon\" preview of the next five planned integrations: context menu actions, smart notifications, RP status block, ExtraChat channels, and quick DM compose\n- Maintainer attribution buttons for Honorific repo and Caraxi\n- New service-class pattern under HellionChat/Integrations/\n\nModding and support: join Hellion Forge - https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n---\n\nEarlier history: https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases",
|
"Changelog": "**Hellion Chat 1.4.3 — Plugin-Load Async-Init + Repo-Cutover (2026-05-08)**\n\nPlugin lifecycle migrated to Dalamud's `IAsyncDalamudPlugin` API. The constructor now does only the bootstrap-essentials (config load, language init, conflict detection); migrations, service allocations, window construction and hook subscription move to LoadAsync. Dalamud can keep its UI responsive while the heavy work runs.\n\n- IAsyncDalamudPlugin two-phase load with per-line CaptureFailure in DisposeAsync (mirrors LightlessSync's pattern); idempotency guard protects against reload races\n- Schema-gate replaces the v9 → v16 migration chain. Configs on schema v16+ load directly; older configs trigger an \"install v1.4.2 first\" error so the historic migration path stays intact\n- AutoTranslate.PreloadCache moved off the load path. First use may have a sub-second hitch instead of every-load; the upstream chose differently, we accept first-use latency\n- FontManager.BuildFonts is called sync at the start of LoadAsync; Dalamud rebuilds the font atlas on its own pipeline so the custom Hellion-Exo2 font appears with a brief font-pop after load (matches ChatTwo's behaviour)\n- Custom-repo URL moved to gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat. GitHub repo stays as a frozen v1.4.2 snapshot; new releases ship from Gitea. Existing testers need to update the custom-repo URL once\n- Plugin-load time in this release sits at ~3.7 s median (5 reloads), comparable to v1.4.2. Async migration is foundational for v1.4.4 Lazy-Init optimisations rather than an immediate user-perceived win\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.2 — ChatLog Frame-Hot-Path**\n\nThird sub-patch of the v1.4.x Polish Sweep series. Per-frame allocations from the chat-log render path eliminated.\n\n- DrawMessages card-mode hoists theme/drawList/winLeft/winRight/borderColorAbgr out of the per-message loop. About 500 redundant calls per frame at 100 visible messages, multiplied by every pop-out window\n- Auto-tell tab tint and icon use a per-tab cache. Hash computation and string allocation only happen when the tell target name or world drifts. AutoTellTabTint stays a pure hash helper; cache lives in a thin TabTintCache wrapper\n- Status bar gates its tab aggregation behind the same one-second cache it already used for the format strings. LINQ Sum and Count replaced with a single foreach pass that runs on roughly 1% of frames\n\nRealistic frame-time recovery: 2-5% in typical scenes, more on pop-out-heavy setups because the card-border hoist scales per window.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.1 — Theme Engine Performance**\n\nSecond sub-patch of the v1.4.x Polish Sweep series. Heap pressure from the theme engine's per-frame render path removed, plus a tenth built-in theme and hardening for the custom-theme hot-reload.\n\n- Theme records carry a pre-computed ABGR-packed cache for every color slot; cache is filled when the theme is registered and refreshed defensively on every Switch()\n- HellionStyle.PushGlobal reads ABGR values from the cache instead of calling ColourUtil.RgbaToAbgr per slot per frame; ~13 % render-time recovery measured in typical scenes (plan estimate was 2–6 %, real ~10–15 %)\n- ThemeRegistry custom-theme reload distinguishes a recoverable file lock (editor mid-save) from a permanent IO failure; locked themes keep their last-known-good snapshot and retry on the next lookup instead of dropping out of the picker\n- New built-in: Synthwave Sunset — Hot Magenta + Cyan on midnight violet, 80s neon-grid vibes; tenth theme in the picker\n- Author credits refreshed: brand themes are credited as \"Hellion Forge\"; Mint Grove and Forge Merchantman now credited to Carla Beleandis as a community thanks\n\nNo schema bump, no user-visible behaviour change other than smoother frames on GC-sensitive setups and one additional colour option.\n\nModding & support: join Hellion Forge — https://discord.gg/X9V7Kcv5gR\n\nBased on Chat 2 1.35.3 (upstream Infiziert90/ChatTwo, EUPL-1.2).\n\n**Hellion Chat 1.4.0 — Critical Lifecycle Fixes**\n\nFirst sub-patch of the v1.4.x Polish Sweep series. Seven known lifecycle and race bugs eliminated before any performance refactor sits on top.\n\n- MessageStore disposal no longer triggers GC.Collect globally; Pooling=false on the SQLite connection means there's nothing left to clean up by hand\n- PendingMessage and RetentionSweep worker threads are explicitly marked IsBackground=true so the plugin domain can unload during XIVLauncher reload without waiting for them\n- EmoteCache image and gif loaders moved from async-void to async Task with a shared task tracker, draining on Dispose so an in-flight load can no longer write to a disposed EmLine truncated
|
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"AcceptsFeedback": true,
|
"AcceptsFeedback": true,
|
||||||
"DownloadLinkInstall": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.2/latest.zip",
|
"DownloadLinkInstall": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
|
||||||
"DownloadLinkUpdate": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.2/latest.zip",
|
"DownloadLinkUpdate": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
|
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"DownloadLinkTesting": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.2/latest.zip",
|
"DownloadLinkTesting": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/releases/download/v1.4.3/latest.zip",
|
||||||
"TestingAssemblyVersion": "1.4.2.0",
|
"TestingAssemblyVersion": "1.4.3.0",
|
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"IconUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png",
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"IconUrl": "https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/icon.png",
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"ImageUrls": [
|
"ImageUrls": [
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"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/chatWindow.png",
|
"https://gitea.hellion-forge.cloud/JonKazama-Hellion/HellionChat/raw/branch/main/HellionChat/images/chatWindow.png",
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Reference in new issue
Block a user