feat: order channels and always show GM

This commit is contained in:
Anna
2022-02-04 19:27:50 -05:00
parent 9a38e3a440
commit 8e7a50e3f3
5 changed files with 179 additions and 19 deletions
+111
View File
@@ -1,8 +1,80 @@
using ChatTwo.Resources;
using ChatTwo.Util;
namespace ChatTwo.Code;
internal static class ChatTypeExt {
internal static readonly (string, ChatType[])[] SortOrder = {
(Language.Options_Tabs_ChannelTypes_Chat, new[] {
ChatType.Say,
ChatType.Yell,
ChatType.Shout,
ChatType.TellIncoming,
ChatType.TellOutgoing,
ChatType.Party,
ChatType.CrossParty,
ChatType.Alliance,
ChatType.FreeCompany,
ChatType.PvpTeam,
ChatType.CrossLinkshell1,
ChatType.CrossLinkshell2,
ChatType.CrossLinkshell3,
ChatType.CrossLinkshell4,
ChatType.CrossLinkshell5,
ChatType.CrossLinkshell6,
ChatType.CrossLinkshell7,
ChatType.CrossLinkshell8,
ChatType.Linkshell1,
ChatType.Linkshell2,
ChatType.Linkshell3,
ChatType.Linkshell4,
ChatType.Linkshell5,
ChatType.Linkshell6,
ChatType.Linkshell7,
ChatType.Linkshell8,
ChatType.NoviceNetwork,
ChatType.StandardEmote,
ChatType.CustomEmote,
}),
(Language.Options_Tabs_ChannelTypes_Battle, new[] {
ChatType.Damage,
ChatType.Miss,
ChatType.Action,
ChatType.Item,
ChatType.Healing,
ChatType.GainBuff,
ChatType.LoseBuff,
ChatType.GainDebuff,
ChatType.LoseDebuff,
}),
(Language.Options_Tabs_ChannelTypes_Announcements, new[] {
ChatType.System,
ChatType.BattleSystem,
ChatType.GatheringSystem,
ChatType.Error,
ChatType.Echo,
ChatType.NoviceNetworkSystem,
ChatType.FreeCompanyAnnouncement,
ChatType.PvpTeamAnnouncement,
ChatType.FreeCompanyLoginLogout,
ChatType.PvpTeamLoginLogout,
ChatType.RetainerSale,
ChatType.NpcDialogue,
ChatType.NpcAnnouncement,
ChatType.LootNotice,
ChatType.Progress,
ChatType.LootRoll,
ChatType.Crafting,
ChatType.Gathering,
ChatType.PeriodicRecruitmentNotification,
ChatType.Sign,
ChatType.RandomNumber,
ChatType.Orchestrion,
ChatType.MessageBook,
ChatType.Alarm,
}),
};
internal static string Name(this ChatType type) {
return type switch {
ChatType.Debug => "Debug",
@@ -235,4 +307,43 @@ internal static class ChatTypeExt {
ChatType.Linkshell8 => InputChannel.Linkshell8,
_ => null,
};
internal static bool IsGm(this ChatType type) => type switch {
ChatType.GmTell => true,
ChatType.GmSay => true,
ChatType.GmShout => true,
ChatType.GmYell => true,
ChatType.GmParty => true,
ChatType.GmFreeCompany => true,
ChatType.GmLinkshell1 => true,
ChatType.GmLinkshell2 => true,
ChatType.GmLinkshell3 => true,
ChatType.GmLinkshell4 => true,
ChatType.GmLinkshell5 => true,
ChatType.GmLinkshell6 => true,
ChatType.GmLinkshell7 => true,
ChatType.GmLinkshell8 => true,
ChatType.GmNoviceNetwork => true,
_ => false,
};
internal static bool HasSource(this ChatType type) => type switch {
// Battle
ChatType.Damage => true,
ChatType.Miss => true,
ChatType.Action => true,
ChatType.Item => true,
ChatType.Healing => true,
ChatType.GainBuff => true,
ChatType.LoseBuff => true,
ChatType.GainDebuff => true,
ChatType.LoseDebuff => true,
// Announcements
ChatType.Progress => true,
ChatType.LootRoll => true,
ChatType.Crafting => true,
ChatType.Gathering => true,
_ => false,
};
}