chore(release): prepare v1.0.2 — polish patch
Four small backlog items bundled: - New: hide chat (and every other plugin window) while the New Game+ menu is open. Settings -> Window -> Frame, default off. Skips the whole WindowSystem.Draw() pass while QuestRedo is visible, mirroring the existing HideInLoadingScreens pattern. - New: tint the channel selector button in the active channel colour. Settings -> Appearance -> Colours, default on. Reuses the existing inputColour computation (incl. ExtraChat override) and adds an ImGuiCol.Button push around the selector. New ColourUtil helper AdjustBrightness derives hover/active variants. - Fix: PayloadHandler.InlineIcon hardcoded all hover icons to 32x32. Replaced with float-based aspect-ratio-preserving shrink, single scale-factor, zero-size guard, named MaxInlineIconSize constant. Affects six call sites (status, item, achievement and other inline hover paths). - Diagnostic: HideState transitions log on Verbose level for both ChatLogWindow and Popout. Manifest bumped to 1.0.2 across csproj, yaml, repo.json. CHANGELOG entry added, README version line updated. yaml + repo.json changelog trimmed to the slim 4-version window (1.0.2, 1.0.1, 1.0.0, 0.6.1).
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@@ -2148,6 +2148,24 @@ namespace HellionChat.Resources {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The channel selector button next to the input field is tinted with the currently active channel's colour. Matches the tinting of the input text itself..
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/// </summary>
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internal static string Options_ColorSelectedInputChannelButton_Description {
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get {
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return ResourceManager.GetString("Options_ColorSelectedInputChannelButton_Description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Tint channel selector with channel colour.
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/// </summary>
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internal static string Options_ColorSelectedInputChannelButton_Name {
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get {
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return ResourceManager.GetString("Options_ColorSelectedInputChannelButton_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Chat colours.
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/// </summary>
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@@ -2660,7 +2678,25 @@ namespace HellionChat.Resources {
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return ResourceManager.GetString("Options_HideInBattle_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hide the chat while the New Game+ menu is open. Closing the menu shows the chat again..
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/// </summary>
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internal static string Options_HideInNewGamePlusMenu_Description {
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get {
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return ResourceManager.GetString("Options_HideInNewGamePlusMenu_Description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hide while New Game+ menu is open.
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/// </summary>
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internal static string Options_HideInNewGamePlusMenu_Name {
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get {
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return ResourceManager.GetString("Options_HideInNewGamePlusMenu_Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hide {0} during loading screens..
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/// </summary>
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