feat(auto-tell-tabs): add GetTellHistoryWithSender query and ChunkUtil sender helper

This commit is contained in:
2026-05-02 12:52:58 +02:00
parent 07f47f32e3
commit 92bb368d2b
4 changed files with 280 additions and 30 deletions
+1 -30
View File
@@ -361,41 +361,12 @@ public class Tab
// here, otherwise all temp tabs would mirror "Tell Exclusive".
if (IsTempTab && TellTarget?.IsSet() == true)
{
return MatchesTempTabSender(message);
return ChunkUtil.MatchesSender(message, TellTarget.Name, TellTarget.World);
}
return true;
}
private bool MatchesTempTabSender(Message message)
{
var senderPayload = ExtractPlayerPayload(message.Sender);
if (senderPayload == null)
{
senderPayload = ExtractPlayerPayload(message.Content);
}
if (senderPayload == null)
{
return false;
}
var nameMatches = string.Equals(senderPayload.PlayerName, TellTarget.Name, StringComparison.OrdinalIgnoreCase);
var worldMatches = senderPayload.World.RowId == TellTarget.World;
return nameMatches && worldMatches;
}
private static PlayerPayload? ExtractPlayerPayload(IReadOnlyList<Chunk> chunks)
{
foreach (var chunk in chunks)
{
if (chunk.Link is PlayerPayload pp)
{
return pp;
}
}
return null;
}
public void AddMessage(Message message, bool unread = true)
{
Messages.AddPrune(message, MessageManager.MessageDisplayLimit);
+78
View File
@@ -602,6 +602,84 @@ internal class MessageStore : IDisposable
return new MessageEnumerator(cmd.ExecuteReader());
}
/// <summary>
/// Hellion Chat — Auto-Tell-Tabs history preload.
///
/// Returns up to <paramref name="limit"/> tells exchanged with the named
/// player, oldest-first, ready to be added to a freshly spawned auto
/// tell tab. The Sender column is a serialized chunk blob, so SQL on its
/// own cannot filter by player identity; we narrow with SQL on Receiver
/// + ChatType (cheap, indexed) and let the client do the final
/// PlayerPayload comparison on the result set.
///
/// <paramref name="sqlScanLimit"/> caps how many recent tells we scan
/// before giving up. 500 covers around 10 days for an active greeter
/// and stays well under the 20 ms budget required to keep the spawn on
/// the message-processing worker thread.
/// </summary>
internal IReadOnlyList<Message> GetTellHistoryWithSender(
ulong receiver,
string senderName,
uint senderWorld,
int limit,
int sqlScanLimit = 500)
{
if (limit <= 0)
{
return [];
}
using var cmd = Connection.CreateCommand();
cmd.CommandText = @"
SELECT
Id,
Receiver,
ContentId,
Date,
ChatType,
SourceKind,
TargetKind,
Sender,
Content,
SenderSource,
ContentSource,
ExtraChatChannel
FROM messages
WHERE deleted = false
AND Receiver = $Receiver
AND ChatType IN ($TellIncoming, $TellOutgoing)
ORDER BY Date DESC
LIMIT $ScanLimit;
";
cmd.CommandTimeout = 60;
cmd.Parameters.AddWithValue("$Receiver", receiver);
cmd.Parameters.AddWithValue("$TellIncoming", (int)ChatType.TellIncoming);
cmd.Parameters.AddWithValue("$TellOutgoing", (int)ChatType.TellOutgoing);
cmd.Parameters.AddWithValue("$ScanLimit", sqlScanLimit);
var collected = new List<Message>();
using var enumerator = new MessageEnumerator(cmd.ExecuteReader());
foreach (var message in enumerator)
{
if (!ChunkUtil.MatchesSender(message, senderName, senderWorld))
{
continue;
}
collected.Add(message);
if (collected.Count >= limit)
{
break;
}
}
// SQL was DESC (newest-first) so we hit the limit on the most
// recent matching tells. Reverse to oldest-first for chronological
// display in the tab.
collected.Reverse();
return collected;
}
/// <summary>
/// Marks a message as deleted so it won't get returned in queries.
/// </summary>
+34
View File
@@ -398,6 +398,40 @@ internal static class ChunkUtil
return builder.ToString();
}
// Hellion Chat — shared helper for Auto-Tell-Tabs and the MessageStore
// history-preload query. Walks the chunk list once and returns the
// first PlayerPayload it finds, or null when the message has no
// resolved player link (e.g. system messages, GM tells we already
// skipped earlier in the pipeline).
internal static PlayerPayload? TryGetPlayerPayload(IReadOnlyList<Chunk> chunks)
{
foreach (var chunk in chunks)
{
if (chunk.Link is PlayerPayload pp)
{
return pp;
}
}
return null;
}
// True when the message's sender (or, as a fallback, content) carries a
// PlayerPayload that matches the given identity. Used by both the
// Tab.Matches sender filter and the MessageStore tell-history scan.
internal static bool MatchesSender(Message message, string senderName, uint senderWorld)
{
var payload = TryGetPlayerPayload(message.Sender) ?? TryGetPlayerPayload(message.Content);
if (payload == null)
{
return false;
}
if (!string.Equals(payload.PlayerName, senderName, StringComparison.OrdinalIgnoreCase))
{
return false;
}
return payload.World.RowId == senderWorld;
}
internal static readonly RawPayload PeriodicRecruitmentLink = new([0x02, 0x27, 0x07, 0x08, 0x01, 0x01, 0x01, 0xFF, 0x01, 0x03]);
private static uint GetInteger(BinaryReader input)