Remove this. everywhere, add small note to override style
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+17
-17
@@ -11,17 +11,17 @@ internal class TextureCache : IDisposable {
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private readonly Dictionary<(uint, bool), IDalamudTextureWrap> _statusIcons = new();
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private readonly Dictionary<(uint, bool), IDalamudTextureWrap> _eventItemIcons = new();
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internal IReadOnlyDictionary<(uint, bool), IDalamudTextureWrap> ItemIcons => this._itemIcons;
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internal IReadOnlyDictionary<(uint, bool), IDalamudTextureWrap> StatusIcons => this._statusIcons;
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internal IReadOnlyDictionary<(uint, bool), IDalamudTextureWrap> EventItemIcons => this._eventItemIcons;
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internal IReadOnlyDictionary<(uint, bool), IDalamudTextureWrap> ItemIcons => _itemIcons;
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internal IReadOnlyDictionary<(uint, bool), IDalamudTextureWrap> StatusIcons => _statusIcons;
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internal IReadOnlyDictionary<(uint, bool), IDalamudTextureWrap> EventItemIcons => _eventItemIcons;
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internal TextureCache(ITextureProvider textureProvider) {
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this.TextureProvider = textureProvider;
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TextureProvider = textureProvider;
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}
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public void Dispose() {
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var allIcons = this.ItemIcons.Values
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.Concat(this.StatusIcons.Values);
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var allIcons = ItemIcons.Values
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.Concat(StatusIcons.Values);
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foreach (var tex in allIcons) {
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tex.Dispose();
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@@ -34,40 +34,40 @@ internal class TextureCache : IDisposable {
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}
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var tex = hq
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? this.TextureProvider.GetIcon(icon, ITextureProvider.IconFlags.ItemHighQuality)
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: this.TextureProvider.GetIcon(icon);
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? TextureProvider.GetIcon(icon, ITextureProvider.IconFlags.ItemHighQuality)
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: TextureProvider.GetIcon(icon);
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if (tex != null) {
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dict[(icon, hq)] = tex;
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}
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}
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internal void AddItem(Item item, bool hq) {
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this.AddIcon(this._itemIcons, item.Icon, hq);
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AddIcon(_itemIcons, item.Icon, hq);
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}
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internal void AddStatus(Status status) {
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this.AddIcon(this._statusIcons, status.Icon);
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AddIcon(_statusIcons, status.Icon);
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}
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internal void AddEventItem(EventItem item) {
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this.AddIcon(this._eventItemIcons, item.Icon);
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AddIcon(_eventItemIcons, item.Icon);
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}
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internal IDalamudTextureWrap? GetItem(Item item, bool hq = false) {
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this.AddItem(item, hq);
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this.ItemIcons.TryGetValue((item.Icon, hq), out var icon);
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AddItem(item, hq);
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ItemIcons.TryGetValue((item.Icon, hq), out var icon);
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return icon;
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}
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internal IDalamudTextureWrap? GetStatus(Status status) {
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this.AddStatus(status);
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this.StatusIcons.TryGetValue((status.Icon, false), out var icon);
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AddStatus(status);
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StatusIcons.TryGetValue((status.Icon, false), out var icon);
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return icon;
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}
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internal IDalamudTextureWrap? GetEventItem(EventItem item) {
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this.AddEventItem(item);
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this.EventItemIcons.TryGetValue((item.Icon, false), out var icon);
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AddEventItem(item);
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EventItemIcons.TryGetValue((item.Icon, false), out var icon);
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return icon;
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}
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}
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